First, hat down for the tremendous and elegant work you made, life saving library 👍
I am trying to wrap my head against the Birdie example, but can one avoid the lua wrapping code and aren't birdie_index and birdie_index present in the global scope ?
I am new to both lua, LuaAutoC and the libraries I am trying to bind, only that I have no clue how to start supporting this, do you have any tips for implementing these classes, basically:
- How to define a class
- How to add class methods
- How to add instance methods
I like very much how this is done with https://github.com/vinniefalco/LuaBridge to be able to create a namespace, add a class, add methods and so on ... but that is C++ and it is overkill for my project, probably if I would use C++, I would choose that, but I can barely write C for now :)
Any tips, code, samples, links would highly be appreciated!
Thank you!(sorry for the git issue, don't know how otherwise I could ask for info)