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marked everything as 2.0.0 pre-release
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Packages/sh.orels.udontoolkit.inspector/package.json

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{
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"name": "sh.orels.udontoolkit.inspector",
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"version": "1.2.0",
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"version": "2.0.0-dev.1",
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"description": "A collection of C# Attributes to make better custom inspectors",
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"displayName": "Udon Toolkit Inspector",
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"unity": "2019.4",

Packages/sh.orels.udontoolkit.systems.flight/package.json

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{
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"name": "sh.orels.udontoolkit.systems.flight",
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"version": "1.2.0",
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"version": "2.0.0-dev.1",
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"description": "VRChat World Flight System",
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"displayName": "Udon Toolkit Flight System",
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"unity": "2019.4",
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},
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"vpmDependencies":
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{
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"sh.orels.udontoolkit": "^1.2.0"
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"sh.orels.udontoolkit": "2.0.0-dev.1"
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},
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"documentationUrl": "https://ut.orels.sh",
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"hideInEditor": false,

Packages/sh.orels.udontoolkit.systems.presentation/package.json

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{
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"name": "sh.orels.udontoolkit.systems.presentation",
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"version": "1.2.0",
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"version": "2.0.0-dev.1",
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"description": "Presentation System for VRChat Worlds",
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"displayName": "Udon Toolkit Presentation System",
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"unity": "2019.4",
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},
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"vpmDependencies":
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{
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"sh.orels.udontoolkit": "^1.2.0"
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"sh.orels.udontoolkit": "2.0.0-dev.1"
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},
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"documentationUrl": "https://ut.orels.sh",
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"hideInEditor": false,

Packages/sh.orels.udontoolkit/package.json

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{
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"name": "sh.orels.udontoolkit",
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"version": "1.2.0",
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"version": "2.0.0-dev.1",
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"description": "A set of purpose-built Udon Behaviours",
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"displayName": "Udon Toolkit",
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"unity": "2019.4",
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"url": "https://orels.sh"
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},
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"vpmDependencies": {
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"sh.orels.udontoolkit.inspector": "^1.2.0"
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"sh.orels.udontoolkit.inspector": "2.0.0-dev.1"
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},
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"documentationUrl": "https://ut.orels.sh",
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"hideInEditor": false,

docs/src/pages/docs/changelog.md

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## 1.3.0
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## 2.0.0
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### Summary
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- Almost every attribute got improved, [check out the docs](https://ut.orels.sh/v/v1.x/attributes/attributes-list)
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- `ListView` now supports any number of fields
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- `Popup` now supports all the animation param types and can also cast things to `int` and `int[]`
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- `TabGroup` attribute for even more complicated UIs :P
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- `TabGroup` attribute for even more complicated UIs :P
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- `FoldoutGroup` attribute for even more nesting!
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- Update loops are gone for delayed Universal Actions (less perf overhead)
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- Many bugfixes related to player colliders/chairs etc etc
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- Move ListView attribute to the Modifier type [\#50](https://github.com/orels1/UdonToolkit/issues/50)
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- Scene Start Trigger Behaviour [\#22](https://github.com/orels1/UdonToolkit/issues/22)
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- Add basic guides [\#15](https://github.com/orels1/UdonToolkit/issues/15)
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- Add And document the Presentation System [\#66](https://github.com/orels1/UdonToolkit/issues/66)
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- Add And document the Presentation System [\#66](https://github.com/orels1/UdonToolkit/issues/66)

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