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GeyserFloatingPoints

Workaround to fix floating-point precision on Bedrock when at high coordinate.

How this works

  • Simply works by spoofing position on Bedrock player side, making it seems like they're still close to 0 0 0 coordinate.

Commands

  • /geyserfloatingpoints position - Toggle on/off actionbar that show your real position. Permission: geyserfloatingpoints.position

Drawbacks

  • You won't be able to see your real position since your position is always spoofed.
  • Bugs are bound to happened, feel free to report ems :)