We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
1 parent dec5380 commit b1c9aa8Copy full SHA for b1c9aa8
src/ru/nsu/ccfit/zuev/osu/game/GameScene.java
@@ -3194,7 +3194,7 @@ protected void onManagedUpdate(float secElapsed) {
3194
if (timeDifference <= 0.1f * speedMultiplier) {
3195
float minimumSynchronizationTime = Config.getMinimumGameplaySynchronizationTime() * speedMultiplier / 1000;
3196
// Sync gameplay with audio if the difference is too large.
3197
- if (timeDifference >= minimumSynchronizationTime) {
+ if (!isGameOver && timeDifference >= minimumSynchronizationTime) {
3198
if (minimumSynchronizationTime > 0) {
3199
Log.i("GameScene",
3200
"Synchronizing gameplay time with audio time at " +
0 commit comments