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3 files changed +11
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 15
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- VisualStudioVersion = 15.0.25920.0
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+ VisualStudioVersion = 15.0.26403.7
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MinimumVisualStudioVersion = 10.0.40219.1
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- Project ("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}" ) = "OpenAllPortsMod " , "TemplateMod\OpenAllPortsMod .csproj" , "{8B86A3C8-3234-405D-BA3C-0E58DA65D8AF}"
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+ Project ("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}" ) = "DebugMod " , "TemplateMod\DebugMod .csproj" , "{8B86A3C8-3234-405D-BA3C-0E58DA65D8AF}"
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EndProject
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Global
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GlobalSection (SolutionConfigurationPlatforms ) = preSolution
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<ProjectGuid >{8B86A3C8-3234-405D-BA3C-0E58DA65D8AF}</ProjectGuid >
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<OutputType >Library</OutputType >
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<AppDesignerFolder >Properties</AppDesignerFolder >
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- <RootNamespace >TemplateMod </RootNamespace >
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- <AssemblyName >TemplateMod </AssemblyName >
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+ <RootNamespace >DebugMod </RootNamespace >
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+ <AssemblyName >DebugMod </AssemblyName >
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<TargetFrameworkVersion >v4.0</TargetFrameworkVersion >
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<FileAlignment >512</FileAlignment >
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<TargetFrameworkProfile />
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<Reference Include =" FNA" >
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<HintPath >..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Hacknet\FNA.dll</HintPath >
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</Reference >
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- <Reference Include =" System" />
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- <Reference Include =" System.Core" />
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- <Reference Include =" System.Xml.Linq" />
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- <Reference Include =" System.Data.DataSetExtensions" />
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- <Reference Include =" System.Data" />
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- <Reference Include =" System.Xml" />
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<Reference Include =" HacknetPathfinder" >
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<HintPath >..\lib\HacknetPathfinder.exe</HintPath >
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<Private >False</Private >
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// Les informations générales relatives à un assembly dépendent de
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// l'ensemble d'attributs suivant. Changez les valeurs de ces attributs pour modifier les informations
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// associées à un assembly.
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- [ assembly: AssemblyTitle ( "TemplateMod " ) ]
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- [ assembly: AssemblyDescription ( "" ) ]
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+ [ assembly: AssemblyTitle ( "DebugMod " ) ]
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+ [ assembly: AssemblyDescription ( "DebugMod " ) ]
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[ assembly: AssemblyConfiguration ( "" ) ]
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- [ assembly: AssemblyCompany ( "" ) ]
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- [ assembly: AssemblyProduct ( "TemplateMod " ) ]
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- [ assembly: AssemblyCopyright ( "Copyright © 2017 " ) ]
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+ [ assembly: AssemblyCompany ( "oxygencraft " ) ]
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+ [ assembly: AssemblyProduct ( "DebugMod " ) ]
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+ [ assembly: AssemblyCopyright ( "" ) ]
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[ assembly: AssemblyTrademark ( "" ) ]
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[ assembly: AssemblyCulture ( "" ) ]
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// Vous pouvez spécifier toutes les valeurs ou indiquer les numéros de build et de révision par défaut
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// en utilisant '*', comme indiqué ci-dessous :
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// [assembly: AssemblyVersion("1.0.*")]
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- [ assembly: AssemblyVersion ( "1 .0.0.0" ) ]
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- [ assembly: AssemblyFileVersion ( "1 .0.0.0" ) ]
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+ [ assembly: AssemblyVersion ( "2 .0.0.0" ) ]
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+ [ assembly: AssemblyFileVersion ( "2 .0.0.0" ) ]
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