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bump version to 1b11, update bme_scripts, update readme
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README.md

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@@ -53,6 +53,10 @@ Installers are built with Inno Setup using scripts from installer/ folder and th
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* for switch-sides-based gamemodes, show in HUD whether you're playing first or second half
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* allow replacing VPK files without making patched VPK files, by putting your modded files into `r1_mod` directory under your game installation dir
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* use concommand `fs_replacements_cache_refresh` to refresh the file list without restarting the game
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* allow auto-saving of game scoreboards to JSON files after the match was concluded
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* use cvar `bme_cl_save_scoreboards 1` to enable the feature
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* the files will be saved into `<game dir>/bme/saved_scoreboards` directory, with name in format like `2024-05-28_11_40_04-private_match-ctf-mp_relic-5v5.json` (time is UTC)
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* you can enable automatic remote uploading of said files by `bme_cl_save_scoreboards_upload_url <URL>` to upload them to your custom endpoint via HTTP POST
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### Known bugs
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bme_version.txt

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premake/premake5.lua

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@@ -114,6 +114,7 @@ libdirs {"%{wks.location}/bin/%{cfg.platform}-%{cfg.buildcfg}"}
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solutionitems {
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"./README.md",
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"./bme_version.txt",
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"./.gitignore",
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"./.github/workflows/build.yaml",
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"./.github/dependabot.yaml",

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