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Does not work on linux #87

@Skranek

Description

@Skranek

System: Debian 13, geproton 28, Bottles (game launcher)

Setup: changed launch command to "WINEDLLOVERRIDES="version=n,b" %command%"

Log:

`
[16:40:35.110] ------------------------------
[16:40:35.112] MelonLoader v0.7.2-ci.2367 Open-Beta
[16:40:35.112] OS: Wine/Proton 10.0
[16:40:35.113] Hash Code: D6BF00FD6659AE51BFB63FF3F0296A4AB54B28DA09BE826C7B8887
0E9E46AFFE
[16:40:35.114] ------------------------------
[16:40:35.114] Game Type: Il2cpp
[16:40:35.115] Game Arch: x64
[16:40:35.115] ------------------------------
[16:40:35.116] Command-Line:
[16:40:35.117] ------------------------------
[16:40:35.117] Core::BasePath = Z:\mnt\data-top\Cracks\Blue Prince
[16:40:35.120] Game::BasePath = Z:\mnt\data-top\Cracks\Blue Prince
[16:40:35.120] Game::DataPath = Z:\mnt\data-top\Cracks\Blue Prince\BLUE PRINCE_D
ata
[16:40:35.121] Game::ApplicationPath = Z:\mnt\data-top\Cracks\Blue Prince\BLUE P
RINCE.exe
[16:40:35.121] Runtime Type: net6
[16:40:35.258] ------------------------------
[16:40:35.258] Game Name: BLUE PRINCE
[16:40:35.259] Game Developer: Dogubomb
[16:40:35.261] Unity Version: 2021.3.45f1
[16:40:35.261] Game Version: 1.0.5.0
[16:40:35.262] ------------------------------

[16:40:35.685] Preferences Loaded!

[16:40:35.698] Loading UserLibs...
[16:40:35.714] ------------------------------
[16:40:35.739] Melon Assembly loaded: '.\UserLibs\UniverseLib.ML.IL2CPP.Interop.
dll'
[16:40:35.740] SHA256 Hash: '4788E8A8B745FB28DE0DBF119A17C87CED90D386DF60348B6A0
C597F11EF0C19'
[16:40:35.740] ------------------------------
[16:40:35.741] 0 UserLibs loaded.

[16:40:35.741] Loading Plugins...
[16:40:35.746] 0 Plugins loaded.

[16:40:36.204] Loading Il2CppAssemblyGenerator...
[16:40:36.253] [Il2CppAssemblyGenerator] Contacting RemoteAPI...
[16:40:36.647] [Il2CppAssemblyGenerator] Game Not Found on RemoteAPI Host (https
://api.melonloader.com/api/v1/game/blue-prince)
[16:40:36.648] [Il2CppAssemblyGenerator] RemoteAPI.DumperVersion = null
[16:40:36.649] [Il2CppAssemblyGenerator] RemoteAPI.ObfuscationRegex = null
[16:40:36.650] [Il2CppAssemblyGenerator] RemoteAPI.MappingURL = null
[16:40:36.650] [Il2CppAssemblyGenerator] RemoteAPI.MappingFileSHA512 = null
[16:40:36.655] [Il2CppAssemblyGenerator] Using Cpp2IL Version: 2022.1.0-pre-rele
ase.20
[16:40:36.656] [Il2CppAssemblyGenerator] Using Il2CppInterop Version = 1.5.1+dba
f825aab891ff1e1627bea691bde0a81d1ad98
[16:40:36.657] [Il2CppAssemblyGenerator] Using Unity Dependencies Version = 2021
.3.45
[16:40:36.657] [Il2CppAssemblyGenerator] Using Deobfuscation Regex = null
[16:40:36.659] [Il2CppAssemblyGenerator] Processing Cpp2IL...
[16:40:36.662] [Il2CppAssemblyGenerator] Processing Cpp2IL.Plugin.StrippedCodeRe
gSupport...
[16:40:36.663] [Il2CppAssemblyGenerator] Downloading UnityDependencies...
[16:40:36.664] [Il2CppAssemblyGenerator] Downloading https://github.com/LavaGang
/MelonLoader.UnityDependencies/releases/download/2021.3.45/Managed.zip to Z:\mnt
\data-top\Cracks\Blue Prince\MelonLoader\Dependencies\Il2CppAssemblyGenerator\Un
ityDependencies_2021.3.45.zip
[16:40:37.684] [Il2CppAssemblyGenerator] Processing UnityDependencies...
[16:40:37.685] [Il2CppAssemblyGenerator] Cleaning Z:\mnt\data-top\Cracks\Blue Pr
ince\MelonLoader\Dependencies\Il2CppAssemblyGenerator\UnityDependencies
[16:40:37.690] [Il2CppAssemblyGenerator] Extracting Z:\mnt\data-top\Cracks\Blue
Prince\MelonLoader\Dependencies\Il2CppAssemblyGenerator\UnityDependencies_2021.3
.45.zip to Z:\mnt\data-top\Cracks\Blue Prince\MelonLoader\Dependencies\Il2CppAss
emblyGenerator\UnityDependencies
[16:40:37.722] [Il2CppAssemblyGenerator] Checking GameAssembly...
[16:40:37.864] [Il2CppAssemblyGenerator] Assembly Generation Needed!
[16:40:37.875] [Il2CppAssemblyGenerator] Executing Cpp2IL...
[16:40:37.877] [Il2CppAssemblyGenerator] "Z:\mnt\data-top\Cracks\Blue Prince\Mel
onLoader\Dependencies\Il2CppAssemblyGenerator\Cpp2IL\Cpp2IL.exe" --game-path "Z:
\mnt\data-top\Cracks\Blue Prince" --exe-name "BLUE PRINCE" --output-as dummydll
--use-processor attributeanalyzer attributeinjector callanalyzer nativemethoddet
ector
[16:40:38.042] [Il2CppAssemblyGenerator] ===Cpp2IL by Samboy063===
[16:40:38.043] [Il2CppAssemblyGenerator] A Tool to Reverse Unity's "il2cpp" Buil
d Process.
[16:40:38.049] [Il2CppAssemblyGenerator] Version 2022.1.0-pre-release.20+d526068
5fddb380f0ee884521d28c8309b2aff7e
[16:40:38.050] [Il2CppAssemblyGenerator]
[16:40:38.061] [Il2CppAssemblyGenerator] [Warn] [Program] Looks like you're runn
ing in wine or proton. Disabling ANSI color codes.
[16:40:38.071] [Il2CppAssemblyGenerator] [Info] [Program] Running on Win32NT
[16:40:38.206] [Il2CppAssemblyGenerator] [Info] [Plugins] Loading plugins from Z
:\mnt\data-top\Cracks\Blue Prince\MelonLoader\Dependencies\Il2CppAssemblyGenerat
or\Cpp2IL\Plugins...
[16:40:38.251] [Il2CppAssemblyGenerator] Cannot get symbol u_charsToUChars from
libicuuc
[16:40:38.252] [Il2CppAssemblyGenerator] Error: 127
`

Game folder ls:
haz@host:/mnt/data-top/Cracks/Blue Prince$ ls
baselib.dll 'BLUE PRINCE.exe' MelonLoader Plugins unins000.dat UnityCrashHandler64.exe UserData version.dll
'BLUE PRINCE_Data' GameAssembly.dll Mods _Redist unins000.exe UnityPlayer.dll UserLibs

Game folder tree:
haz@host:/mnt/data-top/Cracks/Blue Prince$ tree
.
├── baselib.dll
├── BLUE PRINCE_Data
│   ├── app.info
│   ├── boot.config
│   ├── globalgamemanagers
│   ├── globalgamemanagers.assets
│   ├── globalgamemanagers.assets.resS
│   ├── il2cpp_data
│   │   ├── Metadata
│   │   │   └── global-metadata.dat
│   │   └── Resources
│   │   └── mscorlib.dll-resources.dat
│   ├── level0
│   ├── level1
│   ├── level2
│   ├── level2.resS
│   ├── Plugins
│   │   ├── Steamworks.NET.txt
│   │   └── x86_64
│   │   ├── doge.ini
│   │   ├── libHttpClient.GDK.dll
│   │   ├── Microsoft.Xbox.Services.GDK.C.Thunks.dll
│   │   ├── Rewired_DirectInput.dll
│   │   ├── Rewired_WindowsGamingInput.dll
│   │   ├── steam_api64.dll
│   │   ├── steamclient64.dll
│   │   ├── XCurl.dll
│   │   ├── XGameRuntime.Thunks.dll
│   │   └── XGamingRuntimeThunks.dll
│   ├── Resources
│   │   ├── unity_builtin_extra
│   │   └── unity default resources
│   ├── resources.assets
│   ├── resources.assets.resS
│   ├── resources.resource
│   ├── RuntimeInitializeOnLoads.json
│   ├── ScriptingAssemblies.json
│   ├── sharedassets0.assets
│   ├── sharedassets0.assets.resS
│   ├── sharedassets1.assets
│   ├── sharedassets1.assets.resS
│   ├── sharedassets1.resource
│   ├── sharedassets2.assets
│   ├── sharedassets2.assets.resS
│   ├── sharedassets2.resource
│   └── StreamingAssets
│   └── aa
│   ├── AddressablesLink
│   │   └── link.xml
│   ├── catalog.json
│   ├── settings.json
│   └── StandaloneWindows64
│   ├── atelier_assets_all_14fe79679959082c9bc7c10ab62e3f1d.bundle
│   ├── estateterrains_assets_all_6ad29e888c4be0c0d42de2598467cab4.bundle
│   ├── rooms_assets_all_745285e3229ea154e722c5523c153740.bundle
│   ├── underground_assets_all_1b6453a7eb78d377cada247c32bb2a36.bundle
│   └── video_assets_all_76a71977133aba4ba356435b2aff5019.bundle
├── BLUE PRINCE.exe
├── GameAssembly.dll
├── MelonLoader
│   ├── Dependencies
│   │   ├── CompatibilityLayers
│   │   │   ├── Demeo.dll
│   │   │   ├── Demeo.pdb
│   │   │   ├── IPA.dll
│   │   │   ├── IPA.dll.mdb
│   │   │   ├── IPA.pdb
│   │   │   ├── Muse_Dash_Mono.dll
│   │   │   ├── Muse_Dash_Mono.dll.mdb
│   │   │   ├── Muse_Dash_Mono.pdb
│   │   │   ├── Stress_Level_Zero_Il2Cpp.deps.json
│   │   │   └── Stress_Level_Zero_Il2Cpp.dll
│   │   ├── Il2CppAssemblyGenerator
│   │   │   ├── Config.cfg
│   │   │   ├── Cpp2IL
│   │   │   │   ├── Cpp2IL.exe
│   │   │   │   ├── cpp2il_out
│   │   │   │   │   ├── Assembly-CSharp.dll
│   │   │   │   │   ├── Assembly-CSharp-firstpass.dll
│   │   │   │   │   ├── com.rlabrecque.steamworks.net.dll
│   │   │   │   │   ├── ConditionalExpression.dll
│   │   │   │   │   ├── DOTween.dll
│   │   │   │   │   ├── DOTween.Modules.dll
│   │   │   │   │   ├── FluffyUnderware.DevTools.dll
│   │   │   │   │   ├── FurySdkProjectUtils.dll
│   │   │   │   │   ├── FuryStudios.FuryBuildSystem.dll
│   │   │   │   │   ├── FuryStudios.FurySDK.dll
│   │   │   │   │   ├── FuryStudios.FurySDK.Internal.dll
│   │   │   │   │   ├── FuryStudios.FurySDK.Noop.dll
│   │   │   │   │   ├── FuryStudios.FurySDK.StandalonePC.dll
│   │   │   │   │   ├── FuryStudios.FurySDK.Steam.dll
│   │   │   │   │   ├── __Generated.dll
│   │   │   │   │   ├── LibTessDotNet.dll
│   │   │   │   │   ├── Mono.Security.dll
│   │   │   │   │   ├── mscorlib.dll
│   │   │   │   │   ├── PlayMaker.dll
│   │   │   │   │   ├── Rewired_Core.dll
│   │   │   │   │   ├── Rewired_Windows.dll
│   │   │   │   │   ├── Rewired_Windows_Functions.dll
│   │   │   │   │   ├── SoundeR.dll
│   │   │   │   │   ├── System.Configuration.dll
│   │   │   │   │   ├── System.Core.dll
│   │   │   │   │   ├── System.dll
│   │   │   │   │   ├── System.Numerics.dll
│   │   │   │   │   ├── System.Xml.dll
│   │   │   │   │   ├── ToolBuddy.ArraysPooling.dll
│   │   │   │   │   ├── ToolBuddy.Curvy.dll
│   │   │   │   │   ├── ToolBuddy.Dependencies.VectorGraphics.dll
│   │   │   │   │   ├── Unity.2D.PixelPerfect.dll
│   │   │   │   │   ├── Unity.Addressables.dll
│   │   │   │   │   ├── UnityEngine.AIModule.dll
│   │   │   │   │   ├── UnityEngine.AndroidJNIModule.dll
│   │   │   │   │   ├── UnityEngine.AnimationModule.dll
│   │   │   │   │   ├── UnityEngine.AssetBundleModule.dll
│   │   │   │   │   ├── UnityEngine.AudioModule.dll
│   │   │   │   │   ├── UnityEngine.ClothModule.dll
│   │   │   │   │   ├── UnityEngine.CoreModule.dll
│   │   │   │   │   ├── UnityEngine.DirectorModule.dll
│   │   │   │   │   ├── UnityEngine.dll
│   │   │   │   │   ├── UnityEngine.GridModule.dll
│   │   │   │   │   ├── UnityEngine.ImageConversionModule.dll
│   │   │   │   │   ├── UnityEngine.IMGUIModule.dll
│   │   │   │   │   ├── UnityEngine.InputLegacyModule.dll
│   │   │   │   │   ├── UnityEngine.InputModule.dll
│   │   │   │   │   ├── UnityEngine.JSONSerializeModule.dll
│   │   │   │   │   ├── UnityEngine.ParticleSystemModule.dll
│   │   │   │   │   ├── UnityEngine.Physics2DModule.dll
│   │   │   │   │   ├── UnityEngine.PhysicsModule.dll
│   │   │   │   │   ├── UnityEngine.ScreenCaptureModule.dll
│   │   │   │   │   ├── UnityEngine.SharedInternalsModule.dll
│   │   │   │   │   ├── UnityEngine.SpriteShapeModule.dll
│   │   │   │   │   ├── UnityEngine.SubsystemsModule.dll
│   │   │   │   │   ├── UnityEngine.TerrainModule.dll
│   │   │   │   │   ├── UnityEngine.TextCoreFontEngineModule.dll
│   │   │   │   │   ├── UnityEngine.TextCoreTextEngineModule.dll
│   │   │   │   │   ├── UnityEngine.TextRenderingModule.dll
│   │   │   │   │   ├── UnityEngine.TilemapModule.dll
│   │   │   │   │   ├── UnityEngine.UI.dll
│   │   │   │   │   ├── UnityEngine.UIElementsModule.dll
│   │   │   │   │   ├── UnityEngine.UIElementsNativeModule.dll
│   │   │   │   │   ├── UnityEngine.UIModule.dll
│   │   │   │   │   ├── UnityEngine.UnityAnalyticsModule.dll
│   │   │   │   │   ├── UnityEngine.UnityWebRequestAssetBundleModule.dll
│   │   │   │   │   ├── UnityEngine.UnityWebRequestAudioModule.dll
│   │   │   │   │   ├── UnityEngine.UnityWebRequestModule.dll
│   │   │   │   │   ├── UnityEngine.UnityWebRequestTextureModule.dll
│   │   │   │   │   ├── UnityEngine.UnityWebRequestWWWModule.dll
│   │   │   │   │   ├── UnityEngine.VFXModule.dll
│   │   │   │   │   ├── UnityEngine.VideoModule.dll
│   │   │   │   │   ├── UnityEngine.VRModule.dll
│   │   │   │   │   ├── UnityEngine.XRModule.dll
│   │   │   │   │   ├── Unity.InputSystem.dll
│   │   │   │   │   ├── Unity.InputSystem.ForUI.dll
│   │   │   │   │   ├── Unity.Microsoft.GDK.Tools.dll
│   │   │   │   │   ├── Unity.Postprocessing.Runtime.dll
│   │   │   │   │   ├── Unity.ResourceManager.dll
│   │   │   │   │   ├── Unity.TextMeshPro.dll
│   │   │   │   │   └── VideosDatabase.dll
│   │   │   │   └── Plugins
│   │   │   │   └── Cpp2IL.Plugin.StrippedCodeRegSupport.dll
│   │   │   ├── Il2CppAssemblyGenerator.deps.json
│   │   │   ├── Il2CppAssemblyGenerator.dll
│   │   │   ├── Il2CppInterop
│   │   │   └── UnityDependencies
│   │   │   ├── UnityEngine.AccessibilityModule.dll
│   │   │   ├── UnityEngine.AIModule.dll
│   │   │   ├── UnityEngine.AndroidJNIModule.dll
│   │   │   ├── UnityEngine.AnimationModule.dll
│   │   │   ├── UnityEngine.ARModule.dll
│   │   │   ├── UnityEngine.AssetBundleModule.dll
│   │   │   ├── UnityEngine.AudioModule.dll
│   │   │   ├── UnityEngine.ClothModule.dll
│   │   │   ├── UnityEngine.CoreModule.dll
│   │   │   ├── UnityEngine.CrashReportingModule.dll
│   │   │   ├── UnityEngine.DirectorModule.dll
│   │   │   ├── UnityEngine.dll
│   │   │   ├── UnityEngine.DSPGraphModule.dll
│   │   │   ├── UnityEngine.GameCenterModule.dll
│   │   │   ├── UnityEngine.GIModule.dll
│   │   │   ├── UnityEngine.GridModule.dll
│   │   │   ├── UnityEngine.HotReloadModule.dll
│   │   │   ├── UnityEngine.ImageConversionModule.dll
│   │   │   ├── UnityEngine.IMGUIModule.dll
│   │   │   ├── UnityEngine.InputLegacyModule.dll
│   │   │   ├── UnityEngine.InputModule.dll
│   │   │   ├── UnityEngine.JSONSerializeModule.dll
│   │   │   ├── UnityEngine.LocalizationModule.dll
│   │   │   ├── UnityEngine.ParticleSystemModule.dll
│   │   │   ├── UnityEngine.PerformanceReportingModule.dll
│   │   │   ├── UnityEngine.Physics2DModule.dll
│   │   │   ├── UnityEngine.PhysicsModule.dll
│   │   │   ├── UnityEngine.ProfilerModule.dll
│   │   │   ├── UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll
│   │   │   ├── UnityEngine.ScreenCaptureModule.dll
│   │   │   ├── UnityEngine.SharedInternalsModule.dll
│   │   │   ├── UnityEngine.SpriteMaskModule.dll
│   │   │   ├── UnityEngine.SpriteShapeModule.dll
│   │   │   ├── UnityEngine.StreamingModule.dll
│   │   │   ├── UnityEngine.SubstanceModule.dll
│   │   │   ├── UnityEngine.SubsystemsModule.dll
│   │   │   ├── UnityEngine.TerrainModule.dll
│   │   │   ├── UnityEngine.TerrainPhysicsModule.dll
│   │   │   ├── UnityEngine.TextCoreFontEngineModule.dll
│   │   │   ├── UnityEngine.TextCoreTextEngineModule.dll
│   │   │   ├── UnityEngine.TextRenderingModule.dll
│   │   │   ├── UnityEngine.TilemapModule.dll
│   │   │   ├── UnityEngine.TLSModule.dll
│   │   │   ├── UnityEngine.UIElementsModule.dll
│   │   │   ├── UnityEngine.UIElementsNativeModule.dll
│   │   │   ├── UnityEngine.UIModule.dll
│   │   │   ├── UnityEngine.UmbraModule.dll
│   │   │   ├── UnityEngine.UNETModule.dll
│   │   │   ├── UnityEngine.UnityAnalyticsCommonModule.dll
│   │   │   ├── UnityEngine.UnityAnalyticsModule.dll
│   │   │   ├── UnityEngine.UnityConnectModule.dll
│   │   │   ├── UnityEngine.UnityCurlModule.dll
│   │   │   ├── UnityEngine.UnityTestProtocolModule.dll
│   │   │   ├── UnityEngine.UnityWebRequestAssetBundleModule.dll
│   │   │   ├── UnityEngine.UnityWebRequestAudioModule.dll
│   │   │   ├── UnityEngine.UnityWebRequestModule.dll
│   │   │   ├── UnityEngine.UnityWebRequestTextureModule.dll
│   │   │   ├── UnityEngine.UnityWebRequestWWWModule.dll
│   │   │   ├── UnityEngine.VehiclesModule.dll
│   │   │   ├── UnityEngine.VFXModule.dll
│   │   │   ├── UnityEngine.VideoModule.dll
│   │   │   ├── UnityEngine.VRModule.dll
│   │   │   ├── UnityEngine.WindModule.dll
│   │   │   └── UnityEngine.XRModule.dll
│   │   ├── MonoBleedingEdgePatches
│   │   │   ├── mscorlib.dll
│   │   │   ├── System.Buffers.dll
│   │   │   ├── System.Collections.Immutable.dll
│   │   │   ├── System.ComponentModel.Composition.dll
│   │   │   ├── System.Configuration.dll
│   │   │   ├── System.Core.dll
│   │   │   ├── System.Data.DataSetExtensions.dll
│   │   │   ├── System.Data.dll
│   │   │   ├── System.dll
│   │   │   ├── System.Drawing.dll
│   │   │   ├── System.EnterpriseServices.dll
│   │   │   ├── System.IO.Compression.dll
│   │   │   ├── System.IO.Compression.FileSystem.dll
│   │   │   ├── System.Memory.dll
│   │   │   ├── System.Net.Http.dll
│   │   │   ├── System.Numerics.dll
│   │   │   ├── System.Runtime.CompilerServices.Unsafe.6.0.dll
│   │   │   ├── System.Runtime.CompilerServices.Unsafe.dll
│   │   │   ├── System.Runtime.CompilerServices.Unsafe.OSCQuery.dll
│   │   │   ├── System.Runtime.dll
│   │   │   ├── System.Runtime.Serialization.dll
│   │   │   ├── System.Security.Cryptography.Cng.dll
│   │   │   ├── System.Security.dll
│   │   │   ├── System.ServiceModel.Internals.dll
│   │   │   ├── System.Transactions.dll
│   │   │   ├── System.Xml.dll
│   │   │   └── System.Xml.Linq.dll
│   │   ├── NetStandardPatches
│   │   │   ├── System.Configuration.dll
│   │   │   ├── System.Core.dll
│   │   │   ├── System.dll
│   │   │   └── System.Xml.dll
│   │   └── SupportModules
│   │   ├── Il2Cpp.deps.json
│   │   ├── Il2Cpp.dll
│   │   ├── Mono.dll
│   │   ├── Mono.dll.mdb
│   │   └── Mono.pdb
│   ├── Latest.log
│   ├── Logs
│   │   ├── 26-1-26_16-39-36.log
│   │   └── 26-1-26_16-40-34.log
│   ├── net35
│   │   ├── 0Harmony.dll
│   │   ├── AsmResolver.dll
│   │   ├── AsmResolver.DotNet.dll
│   │   ├── AsmResolver.PE.dll
│   │   ├── AsmResolver.PE.File.dll
│   │   ├── AssetRipper.Primitives.dll
│   │   ├── AssetsTools.NET.dll
│   │   ├── bHapticsLib.dll
│   │   ├── IndexRange.dll
│   │   ├── MelonLoader.dll
│   │   ├── MelonLoader.dll.mdb
│   │   ├── MelonLoader.pdb
│   │   ├── MelonLoader.xml
│   │   ├── Mono.Cecil.dll
│   │   ├── Mono.Cecil.Mdb.dll
│   │   ├── Mono.Cecil.Pdb.dll
│   │   ├── Mono.Cecil.Rocks.dll
│   │   ├── MonoMod.Backports.dll
│   │   ├── MonoMod.exe
│   │   ├── MonoMod.ILHelpers.dll
│   │   ├── MonoMod.RuntimeDetour.dll
│   │   ├── MonoMod.Utils.dll
│   │   ├── Newtonsoft.Json.dll
│   │   ├── Tomlet.dll
│   │   ├── ValueTupleBridge.dll
│   │   └── WebSocketDotNet.dll
│   └── net6
│   ├── 0Harmony.dll
│   ├── AsmResolver.dll
│   ├── AsmResolver.DotNet.dll
│   ├── AsmResolver.PE.dll
│   ├── AsmResolver.PE.File.dll
│   ├── AssetRipper.Primitives.dll
│   ├── AssetsTools.NET.dll
│   ├── bHapticsLib.dll
│   ├── Iced.dll
│   ├── Il2CppInterop.Common.dll
│   ├── Il2CppInterop.Generator.dll
│   ├── Il2CppInterop.HarmonySupport.dll
│   ├── Il2CppInterop.Runtime.dll
│   ├── IndexRange.dll
│   ├── MelonLoader.deps.json
│   ├── MelonLoader.dll
│   ├── MelonLoader.NativeHost.deps.json
│   ├── MelonLoader.NativeHost.dll
│   ├── MelonLoader.pdb
│   ├── MelonLoader.runtimeconfig.json
│   ├── MelonLoader.xml
│   ├── Microsoft.Bcl.AsyncInterfaces.dll
│   ├── Microsoft.Bcl.Memory.dll
│   ├── Microsoft.Diagnostics.NETCore.Client.dll
│   ├── Microsoft.Diagnostics.Runtime.dll
│   ├── Microsoft.Extensions.Configuration.Abstractions.dll
│   ├── Microsoft.Extensions.Configuration.dll
│   ├── Microsoft.Extensions.DependencyInjection.Abstractions.dll
│   ├── Microsoft.Extensions.DependencyInjection.dll
│   ├── Microsoft.Extensions.Logging.Abstractions.dll
│   ├── Microsoft.Extensions.Logging.dll
│   ├── Microsoft.Extensions.Options.dll
│   ├── Microsoft.Extensions.Primitives.dll
│   ├── Mono.Cecil.dll
│   ├── Mono.Cecil.Mdb.dll
│   ├── Mono.Cecil.Pdb.dll
│   ├── Mono.Cecil.Rocks.dll
│   ├── MonoMod.Backports.dll
│   ├── MonoMod.dll
│   ├── MonoMod.ILHelpers.dll
│   ├── MonoMod.RuntimeDetour.dll
│   ├── MonoMod.Utils.dll
│   ├── Newtonsoft.Json.dll
│   ├── System.Configuration.ConfigurationManager.dll
│   ├── System.Diagnostics.DiagnosticSource.dll
│   ├── System.Security.Cryptography.ProtectedData.dll
│   ├── System.Security.Permissions.dll
│   ├── Tomlet.dll
│   ├── UnityEngine.Il2CppAssetBundleManager.deps.json
│   ├── UnityEngine.Il2CppAssetBundleManager.dll
│   ├── UnityEngine.Il2CppAssetBundleManager.pdb
│   ├── UnityEngine.Il2CppImageConversionManager.deps.json
│   ├── UnityEngine.Il2CppImageConversionManager.dll
│   ├── UnityEngine.Il2CppImageConversionManager.pdb
│   └── WebSocketDotNet.dll
├── Mods
│   ├── Blue Prince Ultra-Wide.dll
│   └── MelonPrefManager.IL2CPP.dll
├── Plugins
├── _Redist
│   ├── dxwebsetup.exe
│   ├── fitgirl.md5
│   ├── QuickSFV.EXE
│   └── QuickSFV.ini
├── unins000.dat
├── unins000.exe
├── UnityCrashHandler64.exe
├── UnityPlayer.dll
├── UserData
│   └── Loader.cfg
├── UserLibs
│   └── UniverseLib.ML.IL2CPP.Interop.dll
└── version.dll

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