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If I understand correctly what you are doing, there is no blending in the latest released version so you are going to see the exact color values you put into the buffer. The alpha channel is completely ignored.

The unreleased main branch has configurable BlendState, and defaults to alpha blending, which is probably closer to what you expect.

I don’t know what you mean by “alpha blending modes”, that seems to imply you were trying to change the BlendState on the unreleased main branch, and it was having no affect. Is this the case?

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@Zageron
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@parasyte
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@parasyte
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@Zageron
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@parasyte
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