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Releases: peteroupc/html3dutil

Version 1.1.0

26 Apr 11:36
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Version 1.1:

  • Add frame.js, a frame counter helper used in some of the demos
  • Add quatInvert method to the GLMath class
  • Fix texture mapping bugs
  • Expand use of the color3 method of the Mesh class
  • Optimize setUniforms method of the ShaderProgram class
  • Add movePosition method of the Transform class
  • New methods in the ShapeGroup and Scene3D classes
  • Bug fixes

Version 1.0.0

21 Apr 06:19
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  • Adds setOrtho2DAspect and setOrthoAspect methods to Scene3D
  • Adds mat4TransposeInPlace method and two constants to GLMath
  • Renames fromEuler and toEuler methods in GLMath to fromTaitBryan
    and toTaitBryan
  • Modifies the Lights class
  • Allows alpha component in material diffuse
  • Optimizes setting uniforms in shader programs
  • Adds vertex2 method to Mesh class
  • New classes: Transform and ShapeGroup
  • Most methods that affect transforms removed, and their functionality
    now uses a new getTransform method and the Transform class
  • Bug fixes

Version 0.2.0

14 Apr 11:24
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v0.2.0

note demo in README.md