Open
Description
It seems to me that we need to define the processing work flow. For example:
- processing command line arguments
- reading data
- what formats? what tools/libraries?
- what tags
- do we plan to use osrm lua scripting
- how do we handle turn restrictions
- processing the data
- what processing needs to take place
- do we node it here or later in postgres with postgis/or pgr_nodenetwork
- does the processing need to modify the node ids if yes how do we track the originals
- writing data to postgres
- what are the tables that will get created: nodes, edges, restrictions, others?
- should names be extracted into a separate table and let the edges point to that table?
- what columns and types
- postprocessing in the database?
- what needs to be done, why?
- can it be done fast in c++ before it is loaded?