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Now

  • We wanted to extract reset functionality into game-web. Game should stay more pure. Especially since we have the bug that camera does not reset on reset call. For this also take a look if player in web should actually have such deep access. ALl sketchy.

Next

  • Split game-player so that we dont have settings in this way anymore. We use modules more independently
  • Refactor how interpolation works. We where thinking about doing it using components. Maybe extend the game entities into our own entities?

Later

  • Redo game-web ui using react
  • Redo multiplayer using rust on server
  • Do polish everything. Includes. Low latency using deferred fetch. Better PWA support.