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Merge pull request #78 from ttypelab/patch-2
Added Lazy Devs tutorials and Scumm8 engine
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README.md

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- [Sample code on the BBS](https://www.lexaloffle.com/bbs/?search=sample+code) - the search is not 100% accurate, but some of those cards features some nice tricks you can re-use in your future code.
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- [Newgrounds Medals Tutorial](https://github.com/Bigaston/pico-8-newgrounds-tutorial) - a little tutorial to add Newgrounds Medals to PICO-8 games.
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- [Binary save system](https://ultiman3rd.wordpress.com/2018/02/01/pico-8-binary-save-system/) - Custom game save system that supports various data types
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- [Lazy Devs Breakout](https://youtube.com/playlist?list=PLea8cjCua_P0qjjiG8G5FBgqwpqMU7rBk&si=CaivHwqC6uYjJA21) - step-by-step videos for [roguelikes](https://youtube.com/playlist?list=PLea8cjCua_P3LL7J1Q9b6PJua0A-96uUS&si=ZYrBbZMJr9ABHsnA), [shmups](https://youtube.com/playlist?list=PLea8cjCua_P3Sfq4XJqNVbd1vsWnh7LZd&si=bKKGy-2IKwcTQxeF), and more
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### Tools
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- [parens-8](https://github.com/Siapran/parens-8) - Bypass the Lua token limit with a tiny lisp interpreter/compiler.
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- [p8-canvas](https://github.com/Siapran/p8-canvas) - A high performance infinite canvas/texture library.
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- [pico8-physics](https://github.com/jamesedge/pico8-physics) - Pico8 implementation of Box2d with 8 demos.
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- [SCUMM-8](https://github.com/Liquidream/scumm-8) - De-make of the SCUMM engine for making point-and-click classic adventures.
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### Assets
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- [midilib](https://www.lexaloffle.com/bbs/?cat=7#tag=midilib) - Custom SFX instruments

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