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Merge pull request #74 from Siapran/patch-3
Add Libraries category
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README.md

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- [Resources](#resources)
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- [Tutorials](#tutorials)
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- [Tools](#tools)
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- [Libraries](#libraries)
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- [Assets](#assets)
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- [Text Editors Language Support](#text-editors-language-support)
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- [Hacks](#hacks---undocumented-pico-8-features)
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- [p8 responsive webplayer transform](https://github.com/benwiley4000/pico8-responsive-webplayer-transform) - Python script that makes your HTML export page responsive.
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- [Color Palette](https://www.romanzolotarev.com/pico-8-color-palette/) - Hex and RGB colors codes for web.
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- [PICO-8 font](https://www.lexaloffle.com/bbs/?tid=3760) - by [RhythmLynx](https://www.lexaloffle.com/bbs/?uid=11704).
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- [pico-test](https://github.com/jozanza/pico-test) - PICO-8 testing framework.
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- [Lib-Pico8](https://github.com/clowerweb/Lib-Pico8) - A Pico-8 library of useful common functions.
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- [pico8-missing-builtins](https://github.com/adamscott/pico8-missing-builtins) - Provides Lua built-in functions to pico8.
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- [P8Coder](https://github.com/movAX13h/P8Coder) - A programming tool that replaces the lua code in pico-8 cartridges (p8) with the code you write in P8Coder.
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- [Pico-Kit](https://github.com/outkine/pico-kit) - An opinionated collection of Pico-8 helpers that make it easier to get going. Adds OOP, better debugging, and physics.
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- [picoDeploy](https://github.com/torch2424/picoDeploy) - Deploy Pico-8 carts as standalone applications on desktop (Electron) and mobile (Ionic).
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- [pico8Grunt](https://github.com/TeamNoComplyGames/pico8Grunt) - A build system for pico8 games, using gruntjs.
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- [PICO-EC](https://github.com/JoebRogers/PICO-EC) - A tiny scene-entity-component library created for the PICO-8 fantasty console.
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- [PICO-Tween](https://github.com/JoebRogers/PICO-Tween) - A small library of tweening/easing functions for use in the PICO-8 fantasy console, inspired by Robert Penner's easing functions.
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- [p8](https://github.com/jozanza/p8) - A dependency manager and build tool. Lets you share code/sprites, `require()` dependencies, and auto-reload carts on save. Works with any external code editor and supports [MoonScript](https://moonscript.org/).
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- [MIDI to PICO-8](https://github.com/andmatand/midi-to-pico8) - A tool to convert MIDI files to PICO-8 music.
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- [midi2pico](https://github.com/gamax92/midi2pico) - A MIDI to PICO-8 converter.
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- [yap8b](https://github.com/Enerccio/yap8b) - Build tool for creating pico carts from multiple source files.
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- [TS-PICO-8](https://github.com/tmountain/pico-8-typescript) - Create PICO-8 games using TypeScript.
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- [Shrinko8](https://github.com/thisismypassport/shrinko8) - A minifier that aggressively shrinks Pico-8 code size. Also includes a linter and other tools.
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### Libraries
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- [pico-test](https://github.com/jozanza/pico-test) - PICO-8 testing framework.
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- [Lib-Pico8](https://github.com/clowerweb/Lib-Pico8) - A Pico-8 library of useful common functions.
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- [pico8-missing-builtins](https://github.com/adamscott/pico8-missing-builtins) - Provides Lua built-in functions to pico8.
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- [Pico-Kit](https://github.com/outkine/pico-kit) - An opinionated collection of Pico-8 helpers that make it easier to get going. Adds OOP, better debugging, and physics.
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- [PICO-Tween](https://github.com/JoebRogers/PICO-Tween) - A small library of tweening/easing functions for use in the PICO-8 fantasy console, inspired by Robert Penner's easing functions.
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- [parens-8](https://github.com/Siapran/parens-8) - Bypass the Lua token limit with a tiny lisp interpreter/compiler.
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- [p8-canvas](https://github.com/Siapran/p8-canvas) - A high performance infinite canvas/texture library.
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