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Playing, after killing one opponent, the game got frozen, and system closed up #6343

@sagitter

Description

@sagitter

Observed behaviour

Playing, after killing one opponent, the game got frozen, and system (Fedora 43) closed up.
pioneer compiled inside Fedora packaging system

Version-Release number of selected component:
pioneer-20260203-1.fc43

Additional info:
reporter: libreport-2.17.15
type: CCpp
reason: pioneer killed by SIGABRT
journald_cursor: s=a0815a48b6e94ca08993af870ec2733f;i=2834ad2;b=f742eddf08c84a51bc4301c064b87df5;m=32a9194a6ef;t=6504c872f098d;x=a8f836b723e38b76
executable: /usr/bin/pioneer
cmdline: pioneer
cgroup: 0::/user.slice/user-1000.slice/user@1000.service/app.slice/app-gnome-pioneer-756347.scope
rootdir: /
uid: 1000
kernel: 6.18.7-200.fc43.x86_64
package: pioneer-20260203-1.fc43
runlevel: /bin/sh: línea 1: runlevel: orden no encontrada
dso_list: /usr/bin/pioneer pioneer-20260203-1.fc43.x86_64 (Fedora Project) 1776018151
backtrace_rating: 4
crash_function: std::__glibcxx_assert_fail
comment: Playing, after killing one oponent, the game got frozen, and system closed up.

Truncated backtrace:
Thread no. 1 (1 frames)
#4 std::__glibcxx_assert_fail at ../../../../../libstdc++-v3/src/c++11/assert_fail.cc:41

Expected behaviour

No crash

Steps to reproduce

Please, see the outputs from bug reporting tool in the Red Hat bugzilla ticket: https://bugzilla.redhat.com/show_bug.cgi?id=2464751

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