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Feature Roadmap

This document includes the roadmap for the Ariko project. It outlines the features to be implemented and their current status.

Important

This roadmap is a work in progress and can change without notice.

Features

  • Chat and UI

    • A dedicated editor window for conversing with the AI.
    • Sessions are saved and can be revisited later.
    • Code blocks in the chat are highlighted for readability.
    • Change chat colors and fonts via the settings asset.
    • Streaming responses from the AI.
    • Better handling of chat history (like summarizing and renaming sessions).
    • Support for image-based prompts.
  • Unity Editor Integration

    • Right-click a Component in the Inspector to ask for an explanation.
    • Right-click a console error to ask for an explanation.
    • Automatically includes the currently selected asset as context.
    • More context menu integrations (like "Ask Ariko to refactor").
    • Deeper integration with the Unity Profiler and other editor windows.
  • Agentic Features

    • An experimental agent mode to execute actions in the editor.
    • Create and modify assets (materials, prefabs, GameObjects, etc.).
    • Generate new C# scripts from a prompt.
    • Add new methods to existing scripts.
    • Modify existing code based on user requests.
  • Core Features

    • Support for OpenAI, Google, and local models using Ollama.
    • More robust error handling.
    • Support for more AI providers.
    • Improved test coverage.