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Compiling imgui.godot.h gives errors #115

@CadeEvs

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@CadeEvs

Building off #114

I manually copied the two include headers from the gdextension folder and now getting these errors

\imgui-godot\addons\imgui-godot\include\imgui-godot.h(183): error C2440: 'reinterpret_cast': cannot convert from 'uint64_t' to 'ImTextureID'
\imgui-godot\addons\imgui-godot\include\imgui-godot.h(183): note: Conversion is a valid standard conversion, which can be performed implicitly or by use of static_cast, C-style cast or function-style cast

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