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Patrick Dawson edited this page Aug 28, 2023
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There are two plugins now: imgui-godot is always required, imgui-godot-native is optional and adds several features.
| Plugin | Details |
|---|---|
| imgui-godot | Always required Pure C# (with a little GDScript) Supports C# only |
| imgui-godot-native | Optional Native binaries (Windows x64, macOS universal, Linux x86-64) Adds support for GDScript and C++ FreeType In‐editor GUI Better performance? |
imgui-godot alone will have some forward compatibility with newer versions of ImGui.NET, until there's a breaking change.
imgui-godot-native requires the exact same version of Dear ImGui to be used throughout. For example, if the native binaries were built with ImGui 1.89.7, then it's only compatible with ImGui.NET 1.89.7.x. If a new version of ImGui.NET is available and I haven't yet released new binaries, please submit an issue!