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| 1 | +namespace Lib9c.Tests.Action.Scenario |
| 2 | +{ |
| 3 | + using System.Collections.Generic; |
| 4 | + using Bencodex.Types; |
| 5 | + using Lib9c.Tests.Fixtures.TableCSV; |
| 6 | + using Lib9c.Tests.Fixtures.TableCSV.Stake; |
| 7 | + using Lib9c.Tests.Util; |
| 8 | + using Libplanet.Action.State; |
| 9 | + using Libplanet.Crypto; |
| 10 | + using Libplanet.Types.Assets; |
| 11 | + using Nekoyume; |
| 12 | + using Nekoyume.Action; |
| 13 | + using Nekoyume.Model.Stake; |
| 14 | + using Nekoyume.Model.State; |
| 15 | + using Nekoyume.TableData; |
| 16 | + using Nekoyume.TableData.Stake; |
| 17 | + using Serilog; |
| 18 | + using Xunit; |
| 19 | + using Xunit.Abstractions; |
| 20 | + |
| 21 | + /// <summary> |
| 22 | + /// This class is used for testing the stake and claim scenario with patching table sheets. |
| 23 | + /// This class considers only AvatarStateV2 not AvatarState. |
| 24 | + /// </summary> |
| 25 | + public class StakeAndClaimScenarioTest |
| 26 | + { |
| 27 | + private readonly Address _agentAddr; |
| 28 | + private readonly Address _avatarAddr; |
| 29 | + private readonly IAccount _initialStateWithoutStakePolicySheet; |
| 30 | + private readonly Currency _ncg; |
| 31 | + |
| 32 | + public StakeAndClaimScenarioTest(ITestOutputHelper output) |
| 33 | + { |
| 34 | + Log.Logger = new LoggerConfiguration() |
| 35 | + .MinimumLevel.Verbose() |
| 36 | + .WriteTo.TestOutput(output) |
| 37 | + .CreateLogger(); |
| 38 | + |
| 39 | + var tuple = InitializeUtil.InitializeStates( |
| 40 | + sheetsOverride: new Dictionary<string, string> |
| 41 | + { |
| 42 | + { |
| 43 | + nameof(GameConfigSheet), |
| 44 | + GameConfigSheetFixtures.Default |
| 45 | + }, |
| 46 | + { |
| 47 | + "StakeRegularFixedRewardSheet_V1", |
| 48 | + StakeRegularFixedRewardSheetFixtures.V1 |
| 49 | + }, |
| 50 | + { |
| 51 | + "StakeRegularFixedRewardSheet_V2", |
| 52 | + StakeRegularFixedRewardSheetFixtures.V2 |
| 53 | + }, |
| 54 | + { |
| 55 | + "StakeRegularRewardSheet_V1", |
| 56 | + StakeRegularRewardSheetFixtures.V1 |
| 57 | + }, |
| 58 | + { |
| 59 | + "StakeRegularRewardSheet_V2", |
| 60 | + StakeRegularRewardSheetFixtures.V2 |
| 61 | + }, |
| 62 | + { |
| 63 | + nameof(StakePolicySheet), |
| 64 | + StakePolicySheetFixtures.V2 |
| 65 | + }, |
| 66 | + }); |
| 67 | + _agentAddr = tuple.agentAddr; |
| 68 | + _avatarAddr = tuple.avatarAddr; |
| 69 | + _initialStateWithoutStakePolicySheet = tuple.initialStatesWithAvatarStateV2; |
| 70 | + _ncg = _initialStateWithoutStakePolicySheet.GetGoldCurrency(); |
| 71 | + } |
| 72 | + |
| 73 | + [Fact] |
| 74 | + public void Test() |
| 75 | + { |
| 76 | + // Mint NCG to agent. |
| 77 | + var state = MintAsset( |
| 78 | + _initialStateWithoutStakePolicySheet, |
| 79 | + _agentAddr, |
| 80 | + 10_000_000 * _ncg, |
| 81 | + 0); |
| 82 | + |
| 83 | + // Stake 50 NCG via stake2. |
| 84 | + const long stakedAmount = 50; |
| 85 | + const int stake2BlockIndex = 1; |
| 86 | + state = Stake2(state, _agentAddr, stakedAmount, stake2BlockIndex); |
| 87 | + |
| 88 | + // Validate staked. |
| 89 | + var stakedNCG = stakedAmount * _ncg; |
| 90 | + ValidateStakedState(state, _agentAddr, stakedNCG, stake2BlockIndex); |
| 91 | + |
| 92 | + // Claim stake reward via claim_stake_reward9. |
| 93 | + state = ClaimStakeReward9( |
| 94 | + state, |
| 95 | + _agentAddr, |
| 96 | + _avatarAddr, |
| 97 | + stake2BlockIndex + StakeState.LockupInterval); |
| 98 | + |
| 99 | + // Validate staked. |
| 100 | + ValidateStakedStateV2( |
| 101 | + state, |
| 102 | + _agentAddr, |
| 103 | + stakedNCG, |
| 104 | + stake2BlockIndex, |
| 105 | + "StakeRegularFixedRewardSheet_V1", |
| 106 | + "StakeRegularRewardSheet_V1", |
| 107 | + StakeState.RewardInterval, |
| 108 | + StakeState.LockupInterval); |
| 109 | + |
| 110 | + // Withdraw stake via stake3. |
| 111 | + state = Stake3(state, _agentAddr, 0, stake2BlockIndex + StakeState.LockupInterval + 1); |
| 112 | + |
| 113 | + // Stake 50 NCG via stake3 before patching. |
| 114 | + const long firstStake3BlockIndex = stake2BlockIndex + StakeState.LockupInterval + 1; |
| 115 | + state = Stake3( |
| 116 | + state, |
| 117 | + _agentAddr, |
| 118 | + stakedAmount, |
| 119 | + firstStake3BlockIndex); |
| 120 | + |
| 121 | + // Validate staked. |
| 122 | + ValidateStakedStateV2( |
| 123 | + state, |
| 124 | + _agentAddr, |
| 125 | + stakedNCG, |
| 126 | + firstStake3BlockIndex, |
| 127 | + "StakeRegularFixedRewardSheet_V2", |
| 128 | + "StakeRegularRewardSheet_V2", |
| 129 | + 50_400, |
| 130 | + 201_600); |
| 131 | + |
| 132 | + // Patch StakePolicySheet and so on. |
| 133 | + state = state.SetState( |
| 134 | + Addresses.GetSheetAddress(nameof(StakePolicySheet)), |
| 135 | + StakePolicySheetFixtures.V3.Serialize()); |
| 136 | + |
| 137 | + // Stake 50 NCG via stake3 after patching. |
| 138 | + state = Stake3( |
| 139 | + state, |
| 140 | + _agentAddr, |
| 141 | + stakedAmount, |
| 142 | + firstStake3BlockIndex + 1); |
| 143 | + |
| 144 | + // Validate staked. |
| 145 | + ValidateStakedStateV2( |
| 146 | + state, |
| 147 | + _agentAddr, |
| 148 | + stakedNCG, |
| 149 | + firstStake3BlockIndex + 1, |
| 150 | + "StakeRegularFixedRewardSheet_V1", |
| 151 | + "StakeRegularRewardSheet_V1", |
| 152 | + 40, |
| 153 | + 150); |
| 154 | + } |
| 155 | + |
| 156 | + private static IAccount MintAsset( |
| 157 | + IAccount state, |
| 158 | + Address recipient, |
| 159 | + FungibleAssetValue amount, |
| 160 | + long blockIndex) |
| 161 | + { |
| 162 | + return state.MintAsset( |
| 163 | + new ActionContext |
| 164 | + { |
| 165 | + PreviousState = state, |
| 166 | + Signer = Addresses.Admin, |
| 167 | + BlockIndex = blockIndex, |
| 168 | + Rehearsal = false, |
| 169 | + }, |
| 170 | + recipient, |
| 171 | + amount); |
| 172 | + } |
| 173 | + |
| 174 | + private static IAccount Stake2( |
| 175 | + IAccount state, |
| 176 | + Address agentAddr, |
| 177 | + long stakingAmount, |
| 178 | + long blockIndex) |
| 179 | + { |
| 180 | + var stake2 = new Stake2(stakingAmount); |
| 181 | + return stake2.Execute(new ActionContext |
| 182 | + { |
| 183 | + PreviousState = state, |
| 184 | + Signer = agentAddr, |
| 185 | + BlockIndex = blockIndex, |
| 186 | + Rehearsal = false, |
| 187 | + }); |
| 188 | + } |
| 189 | + |
| 190 | + private static IAccount Stake3( |
| 191 | + IAccount state, |
| 192 | + Address agentAddr, |
| 193 | + long stakingAmount, |
| 194 | + long blockIndex) |
| 195 | + { |
| 196 | + var stake3 = new Stake(stakingAmount); |
| 197 | + return stake3.Execute(new ActionContext |
| 198 | + { |
| 199 | + PreviousState = state, |
| 200 | + Signer = agentAddr, |
| 201 | + BlockIndex = blockIndex, |
| 202 | + Rehearsal = false, |
| 203 | + }); |
| 204 | + } |
| 205 | + |
| 206 | + private static IAccount ClaimStakeReward9( |
| 207 | + IAccount state, |
| 208 | + Address agentAddr, |
| 209 | + Address avatarAddr, |
| 210 | + long blockIndex) |
| 211 | + { |
| 212 | + var claimStakingReward9 = new ClaimStakeReward(avatarAddr); |
| 213 | + return claimStakingReward9.Execute(new ActionContext |
| 214 | + { |
| 215 | + PreviousState = state, |
| 216 | + Signer = agentAddr, |
| 217 | + BlockIndex = blockIndex, |
| 218 | + Rehearsal = false, |
| 219 | + }); |
| 220 | + } |
| 221 | + |
| 222 | + private static void ValidateStakedState( |
| 223 | + IAccountState state, |
| 224 | + Address agentAddr, |
| 225 | + FungibleAssetValue expectStakedAmount, |
| 226 | + long expectStartedBlockIndex) |
| 227 | + { |
| 228 | + var stakeAddr = StakeState.DeriveAddress(agentAddr); |
| 229 | + var actualStakedAmount = state.GetBalance(stakeAddr, expectStakedAmount.Currency); |
| 230 | + Assert.Equal(expectStakedAmount, actualStakedAmount); |
| 231 | + var stakeState = new StakeState((Dictionary)state.GetState(stakeAddr)); |
| 232 | + Assert.Equal(expectStartedBlockIndex, stakeState.StartedBlockIndex); |
| 233 | + } |
| 234 | + |
| 235 | + private static void ValidateStakedStateV2( |
| 236 | + IAccountState state, |
| 237 | + Address agentAddr, |
| 238 | + FungibleAssetValue expectStakedAmount, |
| 239 | + long expectStartedBlockIndex, |
| 240 | + string expectStakeRegularFixedRewardSheetName, |
| 241 | + string expectStakeRegularRewardSheetName, |
| 242 | + long expectRewardInterval, |
| 243 | + long expectLockupInterval) |
| 244 | + { |
| 245 | + var stakeAddr = StakeState.DeriveAddress(agentAddr); |
| 246 | + var actualStakedAmount = state.GetBalance(stakeAddr, expectStakedAmount.Currency); |
| 247 | + Assert.Equal(expectStakedAmount, actualStakedAmount); |
| 248 | + var stakeState = new StakeStateV2(state.GetState(stakeAddr)); |
| 249 | + Assert.Equal(expectStartedBlockIndex, stakeState.StartedBlockIndex); |
| 250 | + Assert.Equal( |
| 251 | + expectStakeRegularFixedRewardSheetName, |
| 252 | + stakeState.Contract.StakeRegularFixedRewardSheetTableName); |
| 253 | + Assert.Equal( |
| 254 | + expectStakeRegularRewardSheetName, |
| 255 | + stakeState.Contract.StakeRegularRewardSheetTableName); |
| 256 | + Assert.Equal(expectRewardInterval, stakeState.Contract.RewardInterval); |
| 257 | + Assert.Equal(expectLockupInterval, stakeState.Contract.LockupInterval); |
| 258 | + } |
| 259 | + } |
| 260 | +} |
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