@@ -223,8 +223,8 @@ <h1 class="title">src/rlgl</h1>
223223 < details open >
224224 < summary > < a class ="reference reference-toplevel " href ="#10 " id ="60 "> Consts</ a > </ summary >
225225 < ul class ="simple simple-toc-section ">
226- < li > < a class ="reference " href ="#CullDistanceFar " title ="CullDistanceFar = 1000 .0 "> CullDistanceFar</ a > </ li >
227- < li > < a class ="reference " href ="#CullDistanceNear " title ="CullDistanceNear = 0.01 "> CullDistanceNear</ a > </ li >
226+ < li > < a class ="reference " href ="#CullDistanceFar " title ="CullDistanceFar = 4000 .0 "> CullDistanceFar</ a > </ li >
227+ < li > < a class ="reference " href ="#CullDistanceNear " title ="CullDistanceNear = 0.05 "> CullDistanceNear</ a > </ li >
228228< li > < a class ="reference " href ="#DefaultBatchBufferElements " title ="DefaultBatchBufferElements = 8192 "> DefaultBatchBufferElements</ a > </ li >
229229< li > < a class ="reference " href ="#DefaultBatchBuffers " title ="DefaultBatchBuffers = 1 "> DefaultBatchBuffers</ a > </ li >
230230< li > < a class ="reference " href ="#DefaultBatchDrawCalls " title ="DefaultBatchDrawCalls = 256 "> DefaultBatchDrawCalls</ a > </ li >
@@ -997,6 +997,9 @@ <h1 class="title">src/rlgl</h1>
997997 </ ul >
998998 </ details >
999999</ li >
1000+ < li >
1001+ < a class ="reference reference-toplevel " href ="#19 " id ="69 "> Exports</ a >
1002+ </ li >
10001003
10011004</ ul >
10021005
@@ -1424,7 +1427,7 @@ <h1><a class="toc-backref" href="#7">Types</a></h1>
14241427 < h1 > < a class ="toc-backref " href ="#10 "> Consts</ a > </ h1 >
14251428 < dl class ="item ">
14261429 < div id ="CullDistanceFar ">
1427- < dt > < pre > < a href ="rlgl.html#CullDistanceFar "> < span class ="Identifier "> CullDistanceFar</ span > </ a > < span class ="Other "> =</ span > < span class ="FloatNumber "> 1000 .0</ span > </ pre > </ dt >
1430+ < dt > < pre > < a href ="rlgl.html#CullDistanceFar "> < span class ="Identifier "> CullDistanceFar</ span > </ a > < span class ="Other "> =</ span > < span class ="FloatNumber "> 4000 .0</ span > </ pre > </ dt >
14281431 < dd >
14291432
14301433 Default far cull distance
@@ -1434,7 +1437,7 @@ <h1><a class="toc-backref" href="#10">Consts</a></h1>
14341437 </ dd >
14351438</ div >
14361439< div id ="CullDistanceNear ">
1437- < dt > < pre > < a href ="rlgl.html#CullDistanceNear "> < span class ="Identifier "> CullDistanceNear</ span > </ a > < span class ="Other "> =</ span > < span class ="FloatNumber "> 0.01 </ span > </ pre > </ dt >
1440+ < dt > < pre > < a href ="rlgl.html#CullDistanceNear "> < span class ="Identifier "> CullDistanceNear</ span > </ a > < span class ="Other "> =</ span > < span class ="FloatNumber "> 0.05 </ span > </ pre > </ dt >
14381441 < dd >
14391442
14401443 Default near cull distance
@@ -4203,14 +4206,20 @@ <h1><a class="toc-backref" href="#18">Templates</a></h1>
42034206
42044207 </ dl >
42054208</ div >
4209+ < div class ="section " id ="19 ">
4210+ < h1 > < a class ="toc-backref " href ="#19 "> Exports</ a > </ h1 >
4211+ < dl class ="item ">
4212+ < a href ="raylib.html#PixelFormat "> < span class ="Identifier "> PixelFormat</ span > </ a > , < a href ="raylib.html#TextureFilter "> < span class ="Identifier "> TextureFilter</ span > </ a > , < a href ="raylib.html#BlendMode "> < span class ="Identifier "> BlendMode</ span > </ a > , < a href ="raylib.html#ShaderLocationIndex "> < span class ="Identifier "> ShaderLocationIndex</ span > </ a > , < a href ="raylib.html#ShaderUniformDataType "> < span class ="Identifier "> ShaderUniformDataType</ span > </ a > , < a href ="raylib.html#ShaderAttributeDataType "> < span class ="Identifier "> ShaderAttributeDataType</ span > </ a > , < a href ="raylib.html#MaxShaderLocations "> < span class ="Identifier "> MaxShaderLocations</ span > </ a > , < a href ="raylib.html#ShaderLocation "> < span class ="Identifier "> ShaderLocation</ span > </ a > , < a href ="raylib.html#Matrix "> < span class ="Identifier "> Matrix</ span > </ a > , < a href ="raylib.html#Vector2 "> < span class ="Identifier "> Vector2</ span > </ a > , < a href ="raylib.html#Vector3 "> < span class ="Identifier "> Vector3</ span > </ a > , < a href ="raylib.html#Color "> < span class ="Identifier "> Color</ span > </ a > , < a href ="raylib.html#ShaderLocsPtr "> < span class ="Identifier "> ShaderLocsPtr</ span > </ a >
4213+ </ dl >
4214+ </ div >
42064215
42074216 </ div >
42084217</ div >
42094218
42104219 < div class ="twelve-columns footer ">
42114220 < span class ="nim-sprite "> </ span >
42124221 < br >
4213- < small style ="color: var(--hint); "> Made with Nim. Generated: 2025-03-25 16:31:17 UTC</ small >
4222+ < small style ="color: var(--hint); "> Made with Nim. Generated: 2025-06-20 21:10:10 UTC</ small >
42144223 </ div >
42154224 </ div >
42164225 </ div >
0 commit comments