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Delegate template programming for > 3 platforms is interesting.
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-4
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3 files changed

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-4
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library.json

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{
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"name": "EspSoftwareSerial",
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"version": "6.6.0",
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"version": "6.6.1",
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"keywords": [
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"serial", "io", "softwareserial"
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],

library.properties

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name=EspSoftwareSerial
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version=6.6.0
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version=6.6.1
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author=Peter Lerup, Dirk Kaar
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maintainer=Peter Lerup <peter@lerup.com>
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sentence=Implementation of the Arduino software serial for ESP8266/ESP32.

src/circular_queue/Delegate.h

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@@ -1776,13 +1776,11 @@ template<typename R, typename A, typename... P> class Delegate<R(P...), A> : pub
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{
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public:
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using detail::Delegate<R, A, P...>::Delegate;
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using detail::Delegate<R, A, P...>::operator=;
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};
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template<typename R, typename... P> class Delegate<R(P...)> : public detail::Delegate<R, void, P...>
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{
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public:
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using detail::Delegate<R, void, P...>::Delegate;
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using detail::Delegate<R, void, P...>::operator=;
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};
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#endif // __Delegate_h

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