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| 1 | +<?php |
| 2 | + |
| 3 | +/* |
| 4 | + * |
| 5 | + * ____ _ _ __ __ _ __ __ ____ |
| 6 | + * | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \ |
| 7 | + * | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) | |
| 8 | + * | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/ |
| 9 | + * |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_| |
| 10 | + * |
| 11 | + * This program is free software: you can redistribute it and/or modify |
| 12 | + * it under the terms of the GNU Lesser General Public License as published by |
| 13 | + * the Free Software Foundation, either version 3 of the License, or |
| 14 | + * (at your option) any later version. |
| 15 | + * |
| 16 | + * @author PocketMine Team |
| 17 | + * @link http://www.pocketmine.net/ |
| 18 | + * |
| 19 | + * |
| 20 | + */ |
| 21 | + |
| 22 | +declare(strict_types=1); |
| 23 | + |
| 24 | +namespace pocketmine\player; |
| 25 | + |
| 26 | +use pocketmine\inventory\Inventory; |
| 27 | + |
| 28 | +/** |
| 29 | + * Window for player-owned inventories. The player can access these at all times. |
| 30 | + */ |
| 31 | +final class PlayerInventoryWindow extends InventoryWindow{ |
| 32 | + |
| 33 | + public const TYPE_INVENTORY = 0; |
| 34 | + public const TYPE_OFFHAND = 1; |
| 35 | + public const TYPE_ARMOR = 2; |
| 36 | + public const TYPE_CURSOR = 3; |
| 37 | + public const TYPE_CRAFTING = 4; |
| 38 | + |
| 39 | + public function __construct( |
| 40 | + Player $viewer, |
| 41 | + Inventory $inventory, |
| 42 | + private int $type |
| 43 | + ){ |
| 44 | + parent::__construct($viewer, $inventory); |
| 45 | + } |
| 46 | + |
| 47 | + /** |
| 48 | + * Returns the type of player inventory in this window. |
| 49 | + */ |
| 50 | + public function getType() : int{ return $this->type; } |
| 51 | +} |
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