Programmatically trigger a render() ends up into an empty render target #696
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fabiopolimeni
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OK, so, I am creating an EffectComposer through through the react version of the post-processing library. I then grab the composer out of the react component, which seems to be valid by the time I try to render.
The composer seems fine, and correctly populated.

I was thinking that grab the content of the outputBuffer would give me the rendered scene with the post process applied, but I am just getting an empty image.
Can anyone help me figure what's I am doing wrong?
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