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Implement TAAEffect #574

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@vanruesc

Description

@vanruesc

Description

Implement a TAAEffect.

References:

Tasks

  • Create TAAEffect.
  • Create taa demo.
  • Add unit test.

Implementation Details

  • Should be done after GBuffer.VELOCITY is implemented.
  • Use G-Buffer components (depth, velocity).
  • Implement jittering via ShaderLib manipulation.

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