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Description
Description
This is an overview of the remaining tasks for v7.
Help is welcome: if you'd like to work on one of the tasks listed below, please comment in the respective ticket. You'll then be assigned to that ticket. If there's no activity and no communication for two weeks, you'll be unassigned and the ticket will be available for others again.
Check the Contribution Guide for more infos. Please base your feature branch on v7
instead of dev
.
Tasks
- Level 1 tasks are straightforward. Demo drafts already exist for most effects.
- Level 2 tasks are more complicated.
- Level 3 tasks are challenging and mostly rely on
DenoisePass
andGBuffer.VELOCITY
.
Level 1
- Implement LUT3DEffect #575
- Implement LUT1DEffect #576
- Implement color grading effects #584
- Implement SMAAEffect #585
- Implement ChromaticAberrationEffect #587
- Implement ASCIIEffect #685
- Implement HalftoneEffect #588
- Implement ColorDepthEffect #589
- Implement LensDistortionEffect #592
- Implement TextureEffect #594
- Implement ScanlineEffect #595
- Implement TiltShiftEffect #596
- Implement NoiseEffect #597
- Implement MaskPass #652
- Implement AfterImageEffect #665
Level 2
- Add support for scissor and viewport settings #570
- Add support for velocity rendering #577
- Implement DepthOfFieldEffect #569
-
Implement DualKawaseBlurPass #580 - Implement OutlineEffect #583
- Implement VLSEffect #590
- Implement PixelationEffect #591
- Implement ShockWaveEffect #598
- Implement NoisePass #593