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Description
Description
Related: #377
Implement automatic resource optimizations for render targets and textures.
Tasks
- Manage
WebGLRenderTarget
andTexture
instances viaResource
wrappers. - Implement reactive, event-based I/O.
- Implement disposable resources.
- Implement override values for resources.
- Analyze passes and effects on I/O changes to deduplicate render targets and textures.
- Make sure this doesn't break anything by adding tests 💥
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