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Make expo-gl and expo-assets optional #3354

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@CodyJasonBennett

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@CodyJasonBennett

As described in #3352 and #3353, there is a need to swap the runtime under the Canvas when rendering with a WebGPU context or other alternative (e.g., Skia, ANGLE). expo-gl should be at minimum optional for those creating a custom canvas with their own runtime.

Polyfills should exit gracefully if any expo modules they depend on are not present.

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