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Hi,
I have a character controller with some moving platforms.
My character type is dynamic
and platform is kinematicPosition
, but when I update the position of platforms to move them, when I jump on the platform it does not follow the platform position
I tried to use setNextKinematicTranslation
instead of position
but it does not work.
I guess you need the source code to get an idea but there is a lot of code, I just wanted to know if someone here can provide me a link or some documentation on what we have to do to make work our character following moving objects when we are on it?
My problem is similar to this one: pmndrs/react-three-fiber#1949
Thanks
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