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Failing to patch a translated menu lsb #106

@ship-j

Description

@ship-j
  • pylivemaker version: 1.0.4
  • Python version: 3.11.4
  • Operating System: Windows

Description

I'm attempting to lmpatch an edited ノベルシステム\■初期化.lsb but, like in this post, when I extract the patched exe it still has the older version of the lsb.

What I Did

I lmlsb edited ノベルシステム\■初期化.lsb to translate menu options in only the システムメニュー項目名 array. I tried editing only the first named menu value ("delete character"?) to "test," which shows when lmlsb dumping the edited lsb. I then lmpatch exe ■初期化.lsb which says:

Generating new archive contents... [####################################] 100% b Writing new archive files... Cleaning up temporary files...

As it would a success, iirc. I then delete my save, as per the note at the end of this post and load up the game. The ingame menu remains untranslated though, and when I extract the exe again and dump the lsb, it reflects none of the changes.

I tried extractmenu which did not detect any of the menu options. I think it might only detect menu options for actual gameplay, and not system menus?

Feeling pretty dull here and not sure what I'm doing wrong. Any help is very much appreciated.

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