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You may have figured it out yourself already, but for anyone else asking this question: If you use So you can just create a Poco::Thread object, start() it and then immediately destroy the object again. The thread will then continue to run until finished. |
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Hi, I've started using the poco library for a project and I'm wondering how I can detach a poco thread. I'm unable to find anything in the docs for this functionality. I need to be able to create threads which won't be joined and instead will send a notification back to the main thread once they're done.
Thank you!
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