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Pointer inputs flipped across wrong axis on flipped_90/flipped_270 outputs #2423

@iciclejj

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@iciclejj

Using flipped_90 or flipped_270 output transforms flips pointer inputs across the logical/post-rotation x-axis, rather than the y-axis.

In other words, moving the mouse downwards makes the cursor go "upwards", and vice-versa, while side-to-side movement lacks the required flip.

Other flipped transforms seem to be handled correctly.

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