To help prevent trimming out chunks that have been generated but not traveled by any player, or a player had stayed long within, it would be nice to be able to specify a minimum ticks to ignore in the trim command.
example: chunky trim world square 0 0 8192 8192 outside 6000 288000 would only trim chunks that have a inhabited time between 5 minutes (6000 ticks) and 4 hours (288000 ticks).
That way, for servers that periodically trim and re-gen chunks back to full, there isn't much worry of needing to regen practically untouched chunks.
obviously, should still allow to omit minimum to allow it to continue to work as it currently does.
To help prevent trimming out chunks that have been generated but not traveled by any player, or a player had stayed long within, it would be nice to be able to specify a minimum ticks to ignore in the trim command.
example:
chunky trim world square 0 0 8192 8192 outside 6000 288000would only trim chunks that have a inhabited time between 5 minutes (6000 ticks) and 4 hours (288000 ticks).That way, for servers that periodically trim and re-gen chunks back to full, there isn't much worry of needing to regen practically untouched chunks.
obviously, should still allow to omit minimum to allow it to continue to work as it currently does.