We need to be able to specify enemy locations, player locations, etc. inside the level. This is easy with Tiled's tile properties, there just needs to be code. We also need to be able to move between levels and menus and other things, which we don't even have a concept of in the code.
We need to be able to specify enemy locations, player locations, etc. inside the level. This is easy with Tiled's tile properties, there just needs to be code. We also need to be able to move between levels and menus and other things, which we don't even have a concept of in the code.