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Check if liveupdate project was built with excluded files (#1)
* Check if liveupdate project was built with excluded files * Check if new function exists
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atlas_loader/mount_loader.lua

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Original file line numberDiff line numberDiff line change
@@ -291,7 +291,8 @@ function M.load(info)
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if M.use_html_loader and html_loader then
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html_loader.show()
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end
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if not liveupdate then
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if not liveupdate
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or (type(liveupdate.is_built_with_excluded_files) == "function" and not liveupdate.is_built_with_excluded_files()) then
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mount_loaded(data)
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else
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---@type atlas_mount[]

game.project

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@@ -13,7 +13,7 @@ input_method = HiddenInputField
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[project]
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title = AtlasLoader
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version = 1.1.4
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version = 1.1.5
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dependencies#0 = https://github.com/andsve/dirtylarry/archive/refs/heads/master.zip
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[library]

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