Releases: ppizarror/pygame-menu
Releases · ppizarror/pygame-menu
pygame-menu v4.2.3
- Add image example, #377.
- Fix docs.
pygame-menu v4.2.2
- Fix
gain
andpos
events, #375.
pygame-menu v4.2.0
- 🌿.
- Added background color to
Selection
class. - Added
set_absolute_position
,get_last_update_mode
, andget_widgets
to menu. - Added widget shadow.
- Fixed mouseover/leave for widgets.
- Improve
WidgetManager
. Now each widget class has its ownManager
. - Improved tests for
MacOS
. - New example
other.maze
. - New font
FiraCode
.
pygame-menu v4.1.6
- Added support for minified hex colors such as
#f0f
or#fff
. - Added
float
andfloat_origin_position
toWidgetManager
class. - New example to show widget positioning, #371.
- Simplified file headers.
pygame-menu v4.1.5
- Added
Menu.resize
method, #369. - Improve docs.
pygame-menu v4.1.4
pygame-menu v4.1.3
- Fix docs, #361.
pygame-menu v4.1.2
pygame-menu v4.1.1
- Fixes value assertion on
RangeSlider
, #356.
pygame-menu v4.1.0
- Added
ProgressBar
widget. - Added
RangeSlider
widget. - Added
KEY_TAB
to controls. - Avoid recursive
Frame.set_frame
andFrame.set_scrollarea
. - Fix MOD CTRL events in
TextInput
widget. - Fix render after set value for drop select and toggle switch widgets.
- Fix widget
set_frame
assertion Frame class. - Improve tests and docs.
- New menu event
onwidgetchange
. - New widget method
value_changed
. - New
Image.get_angle
method. - Removed v3 compatibility.
- Transformation not implemented exception.
- Widget
set_position_relative_to_frame
method now is private. Image
widget implementsset_max_height
andset_max_width
transformations.