Add localisation support to OnlinePlay/Lounge and some components
#31251
ci.yml
on: pull_request
Matrix: Test
Code Quality
5m 55s
Build only (Android)
11m 36s
Build only (iOS)
3m 51s
Test results
18s
Annotations
4 errors and 2 warnings
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Test (Linux, ubuntu-latest, SingleThread)
Process completed with exit code 1.
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Test (Linux, ubuntu-latest, MultiThreaded)
Process completed with exit code 1.
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Test (Windows, windows-latest, MultiThreaded)
Process completed with exit code 1.
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Test results
Failed test were found and 'fail-on-error' option is set to true
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Build only (iOS):
osu.Game.Rulesets.Taiko.Tests.iOS/obj/Debug/net8.0-ios/iossimulator-arm64/MicrosoftTestingPlatformEntryPoint.cs#L12
Method 'MicrosoftTestingPlatformEntryPoint.Main(string[])' will not be used as an entry point because a synchronous entry point 'Program.Main(string[])' was found.
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Build only (iOS):
osu.Game.Rulesets.Taiko.Tests.iOS/obj/Debug/net8.0-ios/iossimulator-arm64/MicrosoftTestingPlatformEntryPoint.cs#L12
Method 'MicrosoftTestingPlatformEntryPoint.Main(string[])' will not be used as an entry point because a synchronous entry point 'Program.Main(string[])' was found.
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Artifacts
Produced during runtime
| Name | Size | Digest | |
|---|---|---|---|
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osu-test-results-Linux-MultiThreaded
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3.88 MB |
sha256:35a4f36fc578d9a9bc468ba87c3f5f4ee82c4a8ab1ca6fc2506c7a478c5ab5c4
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osu-test-results-Linux-SingleThread
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3.84 MB |
sha256:9fa994e0988caf614713a745c6b8fdd2c38e2904137092176c1f0f4026e46c2e
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osu-test-results-Windows-MultiThreaded
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3.96 MB |
sha256:8d530cff5b2cd9e5c9d43dddc2217682ee653b625e44d7d3a632c89cdcb01d45
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osu-test-results-Windows-SingleThread
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3.88 MB |
sha256:60db43eadd4f04cf66363b56f1b9e36d376afd043a16e7fff28ec8e13581b3e9
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