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ManiaHitObjectComposer.cs
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102 lines (79 loc) · 4 KB
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
using osu.Framework.Allocation;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Tools;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.UI;
using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Compose.Components;
using osuTK;
namespace osu.Game.Rulesets.Mania.Edit
{
[Cached]
public partial class ManiaHitObjectComposer : ScrollingHitObjectComposer<ManiaHitObject>
{
private DrawableManiaEditorRuleset drawableRuleset = null!;
[Resolved]
private EditorScreenWithTimeline? screenWithTimeline { get; set; }
public ManiaHitObjectComposer(Ruleset ruleset)
: base(ruleset)
{
}
public new ManiaPlayfield Playfield => drawableRuleset.Playfield;
public IScrollingInfo ScrollingInfo => drawableRuleset.ScrollingInfo;
protected override Playfield PlayfieldAtScreenSpacePosition(Vector2 screenSpacePosition) =>
Playfield.GetClosestColumnByPosition(screenSpacePosition.X);
protected override DrawableRuleset<ManiaHitObject> CreateDrawableRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods) =>
drawableRuleset = new DrawableManiaEditorRuleset(ruleset, beatmap, mods);
protected override ComposeBlueprintContainer CreateBlueprintContainer()
=> new ManiaBlueprintContainer(this);
protected override BeatSnapGrid CreateBeatSnapGrid() => new ManiaBeatSnapGrid();
protected override IReadOnlyList<CompositionTool> CompositionTools => new CompositionTool[]
{
new NoteCompositionTool(),
new HoldNoteCompositionTool()
};
public override string ConvertSelectionToString()
=> string.Join(',', EditorBeatmap.SelectedHitObjects.Cast<ManiaHitObject>().OrderBy(h => h.StartTime)
.Select(h => FormattableString.Invariant($"{Math.Round(h.StartTime)}|{h.Column}")));
// 123|0,456|1,789|2 ...
private static readonly Regex selection_regex = new Regex(@"^\d+\|\d+(,\d+\|\d+)*$", RegexOptions.Compiled);
public override void SelectFromTimestamp(double timestamp, string objectDescription)
{
if (!selection_regex.IsMatch(objectDescription))
return;
List<ManiaHitObject> remainingHitObjects = EditorBeatmap.HitObjects.Cast<ManiaHitObject>().Where(h => h.StartTime >= timestamp).ToList();
string[] objectDescriptions = objectDescription.Split(',');
for (int i = 0; i < objectDescriptions.Length; i++)
{
string[] split = objectDescriptions[i].Split('|');
if (split.Length != 2)
continue;
if (!int.TryParse(split[0], out int time) || !int.TryParse(split[1], out int column))
continue;
ManiaHitObject? current = remainingHitObjects.FirstOrDefault(h => Precision.AlmostEquals(h.StartTime, time, 0.5) && h.Column == column);
if (current == null)
continue;
EditorBeatmap.SelectedHitObjects.Add(current);
if (i < objectDescriptions.Length - 1)
remainingHitObjects = remainingHitObjects.Where(h => h != current && h.StartTime >= current.StartTime).ToList();
}
}
protected override void Update()
{
base.Update();
if (screenWithTimeline?.TimelineArea.Timeline != null)
drawableRuleset.TimelineTimeRange = EditorClock.TrackLength / screenWithTimeline.TimelineArea.Timeline.CurrentZoom.Value / 2;
}
}
}