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Copy pathTestScenePlayerCardHand.cs
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215 lines (183 loc) · 8.83 KB
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using Humanizer;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Online.Multiplayer.MatchTypes.RankedPlay;
using osu.Game.Overlays;
using osu.Game.Screens.OnlinePlay.Matchmaking.RankedPlay;
using osu.Game.Screens.OnlinePlay.Matchmaking.RankedPlay.Hand;
using osuTK.Input;
namespace osu.Game.Tests.Visual.RankedPlay
{
public partial class TestScenePlayerCardHand : OsuManualInputManagerTestScene
{
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
private PlayerHandOfCards handOfCards = null!;
[BackgroundDependencyLoader]
private void load()
{
Child = handOfCards = new PlayerHandOfCards
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
RelativeSizeAxes = Axes.Both,
Height = 0.5f,
};
}
[SetUpSteps]
public void SetupSteps()
{
AddStep("reset card hand", () => Child = handOfCards = new PlayerHandOfCards
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
RelativeSizeAxes = Axes.Both,
Height = 0.5f,
});
}
[Test]
public void TestSingleSelectionMode()
{
AddStep("add cards", () =>
{
for (int i = 0; i < 5; i++)
handOfCards.AddCard(new RankedPlayCardWithPlaylistItem(new RankedPlayCardItem()));
});
AddStep("single selection mode", () => handOfCards.SelectionMode = HandSelectionMode.Single);
AddStep("click first card", () => handOfCards.Cards.First().TriggerClick());
AddAssert("first card selected", () => handOfCards.Selection.SequenceEqual([handOfCards.Cards.First().Item]));
AddStep("click second card", () => handOfCards.Cards.ElementAt(1).TriggerClick());
AddAssert("second card selected", () => handOfCards.Selection.SequenceEqual([handOfCards.Cards.ElementAt(1).Item]));
AddStep("click second card again", () => handOfCards.Cards.ElementAt(1).TriggerClick());
AddAssert("second card selected", () => handOfCards.Selection.SequenceEqual([handOfCards.Cards.ElementAt(1).Item]));
}
[Test]
public void TestMultiSelectionMode()
{
AddStep("add cards", () =>
{
for (int i = 0; i < 5; i++)
handOfCards.AddCard(new RankedPlayCardWithPlaylistItem(new RankedPlayCardItem()));
});
AddStep("multi selection mode", () => handOfCards.SelectionMode = HandSelectionMode.Multiple);
AddStep("click first card", () => handOfCards.Cards.First().TriggerClick());
AddAssert("first card selected", () => handOfCards.Selection.SequenceEqual([handOfCards.Cards.First().Item]));
AddStep("click second card", () => handOfCards.Cards.ElementAt(1).TriggerClick());
AddAssert("both cards selected", () => handOfCards.Selection.SequenceEqual([handOfCards.Cards.ElementAt(0).Item, handOfCards.Cards.ElementAt(1).Item]));
AddStep("click second card again", () => handOfCards.Cards.ElementAt(1).TriggerClick());
AddAssert("first card selected", () => handOfCards.Selection.SequenceEqual([handOfCards.Cards.ElementAt(0).Item]));
}
[Test]
public void TestCardCount()
{
for (int i = 1; i <= 8; i++)
{
int numCards = i;
AddStep($"{i} {"cards".Pluralize(i == 1)}", () =>
{
Child = handOfCards = new PlayerHandOfCards
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
RelativeSizeAxes = Axes.Both,
Height = 0.5f,
};
for (int j = 0; j < numCards; j++)
handOfCards.AddCard(new RankedPlayCardWithPlaylistItem(new RankedPlayCardItem()));
});
}
}
[Test]
public void TestKeyboardSelectionSingleSelection()
{
bool playActionTriggered = false;
AddStep("add cards", () =>
{
playActionTriggered = false;
handOfCards.PlayCardAction = () => playActionTriggered = true;
handOfCards.Clear();
for (int i = 0; i < 5; i++)
handOfCards.AddCard(new RankedPlayCardWithPlaylistItem(new RankedPlayCardItem()));
});
AddStep("single selection mode", () => handOfCards.SelectionMode = HandSelectionMode.Single);
for (int i = 0; i < 5; i++)
{
int i1 = i;
Key key = Key.Number1 + i;
AddStep($"key {i + 1}", () => InputManager.Key(key));
AddAssert("first card selected", () => handOfCards.Selection.SequenceEqual([handOfCards.Cards.ElementAt(i1).Item]));
}
AddStep("right arrow", () => InputManager.Key(Key.Right));
AddAssert("first card selected", () => handOfCards.Selection.SequenceEqual([handOfCards.Cards.ElementAt(0).Item]));
AddStep("right arrow", () => InputManager.Key(Key.Right));
AddAssert("second card selected", () => handOfCards.Selection.SequenceEqual([handOfCards.Cards.ElementAt(1).Item]));
AddStep("left arrow", () => InputManager.Key(Key.Left));
AddAssert("first card selected", () => handOfCards.Selection.SequenceEqual([handOfCards.Cards.ElementAt(0).Item]));
AddStep("left arrow", () => InputManager.Key(Key.Left));
AddAssert("last card selected", () => handOfCards.Selection.SequenceEqual([handOfCards.Cards.ElementAt(^1).Item]));
AddStep("space", () => InputManager.Key(Key.Space));
AddAssert("play action triggered", () => playActionTriggered);
}
[Test]
public void TestKeyboardSelectionMultiSelection()
{
AddStep("add cards", () =>
{
for (int i = 0; i < 5; i++)
handOfCards.AddCard(new RankedPlayCardWithPlaylistItem(new RankedPlayCardItem()));
});
AddStep("multi selection mode", () => handOfCards.SelectionMode = HandSelectionMode.Multiple);
for (int i = 0; i < 5; i++)
{
int i1 = i;
Key key = Key.Number1 + i;
AddStep($"key {i + 1}", () => InputManager.Key(key));
AddAssert("card hovered", () => handOfCards.Cards.ElementAt(i1).CardHovered);
AddAssert("card not selected", () => !handOfCards.Selection.Contains(handOfCards.Cards.ElementAt(i1).Card.Item));
AddStep("space", () => InputManager.Key(Key.Space));
AddAssert("card selected", () => handOfCards.Selection.Contains(handOfCards.Cards.ElementAt(i1).Card.Item));
}
}
[Test]
public void TestContract()
{
AddStep("add cards", () =>
{
for (int i = 0; i < 5; i++)
handOfCards.AddCard(new RankedPlayCardWithPlaylistItem(new RankedPlayCardItem()));
});
AddWaitStep("wait", 5);
AddStep("contract", () => handOfCards.Contract());
AddWaitStep("wait", 5);
AddAssert(
"all cards outside bounds", () =>
handOfCards
.ChildrenOfType<HandOfCards.HandCard>()
.All(card => !card.ScreenSpaceDrawQuad.AABBFloat.IntersectsWith(handOfCards.ScreenSpaceDrawQuad.AABBFloat))
);
}
[Test]
public void TestRemoveCardsWhileDragging()
{
AddStep("add cards", () =>
{
for (int i = 0; i < 5; i++)
handOfCards.AddCard(new RankedPlayCardWithPlaylistItem(new RankedPlayCardItem()));
});
AddStep("hover card", () => InputManager.MoveMouseTo(handOfCards.Cards.First()));
AddStep("start drag", () => InputManager.PressButton(MouseButton.Left));
AddStep("move card", () => InputManager.MoveMouseTo(handOfCards.Cards[3]));
AddStep("remove cards", () =>
{
foreach (var card in handOfCards.Cards.ToArray())
handOfCards.RemoveCard(card.Item);
});
AddStep("release mouse", () => InputManager.ReleaseButton(MouseButton.Left));
}
}
}