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Description
Hi, when call Warp To Ground method from other script in OnStart() function Unity freeze always after click play game.
During some debug i'll found the problem. In the while loop the movement still continue infinitly with IsGrounded always false.
This problem occur only when in the Unity Project settings Physics2D AutoSyncTransform is set to False. If turn it to True the problem not exists. But, i need to turn off this settings for some reasons in my project.
Thanks
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