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bsavery edited this page Jul 10, 2015
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- PRMan RIS rendering and most geometry export
- Python based rib generation
- Display via 'it' (framebuffer) or file
- RIS Integrator Settings loading from Args files
- Denoise
- Render Layers
- Physical Camera settings (vignetting, chromatic aberration, etc)
- Geo Area lights for lamp attachment or surface emission
- RIS Bxdf's and pattern nodes
- Dupli objects
- Smoke export
- Motion Blur, Depth of Field, etc
- Displacement
- Code Cleanup
- Interactive Rendering
- Custom display driver for blender (needed for interactive rendering)
- More pattern nodes
- Workflow organization
- Settings cleanup
- OSL support
- RIB archive generation
- Test all Geometry type
- Documentation
- Tutorials
- Scene setting presets
- better UV support
- txmake options