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bsavery edited this page Jul 10, 2015 · 21 revisions

Implemented features

  • PRMan RIS rendering and most geometry export
  • Python based rib generation
  • Display via 'it' (framebuffer) or file
  • RIS Integrator Settings loading from Args files
  • Denoise
  • Render Layers
  • Physical Camera settings (vignetting, chromatic aberration, etc)
  • Geo Area lights for lamp attachment or surface emission
  • RIS Bxdf's and pattern nodes
  • Dupli objects
  • Smoke export
  • Motion Blur, Depth of Field, etc
  • Displacement

Todo

  • Code Cleanup
  • Interactive Rendering
  • Custom display driver for blender (needed for interactive rendering)
  • More pattern nodes
  • Workflow organization
  • Settings cleanup
  • OSL support
  • RIB archive generation
  • Test all Geometry type
  • Documentation
  • Tutorials
  • Scene setting presets
  • better UV support
  • txmake options

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