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@projectstorm/react-diagrams-defaults

7.1.4

Patch Changes

7.1.3

Patch Changes

  • 20766f5: fix default link widget with react strict mode
  • 80285fe: refactor: update lodash imports to use individual functions
  • Updated dependencies [09ed60f]
  • Updated dependencies [80285fe]

7.1.2

Patch Changes

7.1.1

Patch Changes

7.1.0

Minor Changes

  • e0d21f1: - [feature] new ability to refresh links in auto distribute system PR 756

    • [fix] Default link now uses the correct method for creating a point allowing this to be overridden PR 939

    Big thanks to @ToTheHit and @h0111in for your help on these, even though its very delayed on my part :)

7.0.0

Major Changes

  • b051697: - [internal] moves to Pnpm (instead of yarn -_-)
    • [internal]moves to Changesets for releases
    • [internal]removes Lerna
    • [internal] upgrades all dependencies
    • [internal] switches to workspace protocol syntax (Changesets will bake in the correct version when a publish occurs)
    • [internal] Changesets will open a release PR which can wrap up several changes in 1 go
    • [internal] Changesets will run the storybook deploy automatically upon merging the release PR
    • [internal] removes a lot of the stuff from the root package.json
    • [internal] cleans up the build and clean commands
    • [internal] remove E2E tests, they are a nightmare to maintain and the ROI is far too low
    • [fix] Wrong type name for react-canvas model listener
    • [fix] export more stuff form the main react-diagrams package
    • [fix] circular deps with Rectangle and Polygon (turns out this was a problem but only with UMD builds, sorry @everyone who I doubted, but this is also why I could never reproduce the issue)
    • [breaking change] compile both ES6 and UMD
    • [breaking change] moves dependencies back to each package. (After years of working on libraries, I've come to actually hate peer dependencies, and this is easily solved with build systems / package managers).
    • [breaking change] static methods on Polygon and Rectangle moved to standalone methods
    • [breaking change] static construction methods to rather deal with different Rectangle constructor overloads (I now consider this bad design)
    • [breaking change] introduce Bounds as a simpler point-array type to deal with boundary computation instead

Patch Changes