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With the current three.js build there is a shader error from a non existing refactored shader method transposeMat3. It's been refactored back to transpose I am pretty sure and seems to work.
With the current three.js build there is a shader error from a non existing refactored shader method transposeMat3. It's been refactored back to transpose I am pretty sure and seems to work.
https://github.com/protectwise/troika/blob/bca98dddeb3602b04d5452602e7da32df2fafe06/packages/troika-3d/src/facade/instancing/InstancingDerivedMaterial.js#L49C23-L49C36
This is the only reference I can find of the method
https://github.com/mrdoob/three.js/blob/2a2f9b5d034eeb9f3f074adc8ad75512668efdd8/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js#L268