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+23
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src/textures.c

Lines changed: 23 additions & 23 deletions
Original file line numberDiff line numberDiff line change
@@ -429,31 +429,31 @@ static int texLoadAll(GSTEXTURE *texture, const char *filePath, int texId, int a
429429
readData = &PngFileBufferPtr;
430430
readFunction = &texReadMemFunction;
431431
} else if (filePath) {
432-
int fd = open(filePath, O_RDONLY, 0);
433-
if (fd < 0) {
434-
return ERR_BAD_FILE;
435-
}
436-
int fileSize = lseek(fd, 0, SEEK_END);
437-
lseek(fd, 0, SEEK_SET);
438-
439-
pFileBuffer = malloc(fileSize);
440-
if (pFileBuffer == NULL) {
441-
close(fd);
442-
return ERR_BAD_FILE; // There's no out of memory error...
443-
}
444-
445-
if (read(fd, pFileBuffer, fileSize) != fileSize) {
446-
LOG("texLoadAll: failed to read file %s\n", filePath);
447-
free(pFileBuffer);
448-
close(fd);
449-
return ERR_BAD_FILE;
450-
}
432+
int fd = open(filePath, O_RDONLY, 0);
433+
if (fd < 0) {
434+
return ERR_BAD_FILE;
435+
}
436+
int fileSize = lseek(fd, 0, SEEK_END);
437+
lseek(fd, 0, SEEK_SET);
451438

439+
pFileBuffer = malloc(fileSize);
440+
if (pFileBuffer == NULL) {
452441
close(fd);
442+
return ERR_BAD_FILE; // There's no out of memory error...
443+
}
453444

454-
PngFileBufferPtr = pFileBuffer;
455-
readData = &PngFileBufferPtr;
456-
readFunction = &texReadMemFunction;
445+
if (read(fd, pFileBuffer, fileSize) != fileSize) {
446+
LOG("texLoadAll: failed to read file %s\n", filePath);
447+
free(pFileBuffer);
448+
close(fd);
449+
return ERR_BAD_FILE;
450+
}
451+
452+
close(fd);
453+
454+
PngFileBufferPtr = pFileBuffer;
455+
readData = &PngFileBufferPtr;
456+
readFunction = &texReadMemFunction;
457457
} else {
458458
if (texId == -1 || !internalDefault[texId].texture)
459459
return ERR_BAD_FILE;
@@ -498,7 +498,7 @@ static int texLoadAll(GSTEXTURE *texture, const char *filePath, int texId, int a
498498
png_set_filler(pngPtr, 0xff, PNG_FILLER_AFTER);
499499
png_read_update_info(pngPtr, infoPtr);
500500

501-
void (*texPngReadPixels)(GSTEXTURE * texture, png_bytep * rowPointers, size_t size);
501+
void (*texPngReadPixels)(GSTEXTURE *texture, png_bytep *rowPointers, size_t size);
502502
switch (png_get_color_type(pngPtr, infoPtr)) {
503503
case PNG_COLOR_TYPE_RGB_ALPHA:
504504
texture->PSM = GS_PSM_CT32;

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