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index.html
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84 lines (75 loc) · 1.92 KB
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Clicker Game</title>
<style>
body {
font-family: Arial, sans-serif;
text-align: center;
background: #222;
color: white;
margin-top: 60px;
}
#clickButton {
padding: 25px 50px;
font-size: 24px;
background: #4CAF50;
border: none;
border-radius: 12px;
color: white;
cursor: pointer;
transition: transform 0.1s;
}
#clickButton:active {
transform: scale(0.95);
}
#upgradeButton {
margin-top: 20px;
padding: 15px 30px;
font-size: 18px;
background: #1E90FF;
border: none;
border-radius: 12px;
color: white;
cursor: pointer;
}
#upgradeButton:disabled {
background: gray;
cursor: not-allowed;
}
</style>
</head>
<body>
<h1>Clicker Game</h1>
<h2>Clicks: <span id="score">0</span></h2>
<button id="clickButton">Click Me!</button>
<h3>Upgrade</h3>
<button id="upgradeButton" disabled>Upgrade Click (+1) – Cost: 50</button>
<script>
let score = 0;
let clickPower = 1;
let upgradeCost = 50;
const scoreEl = document.getElementById("score");
const clickButton = document.getElementById("clickButton");
const upgradeButton = document.getElementById("upgradeButton");
clickButton.addEventListener("click", () => {
score += clickPower;
update();
});
upgradeButton.addEventListener("click", () => {
if (score >= upgradeCost) {
score -= upgradeCost;
clickPower++;
upgradeCost = Math.floor(upgradeCost * 1.5);
upgradeButton.textContent = `Upgrade Click (+1) – Cost: ${upgradeCost}`;
update();
}
});
function update() {
scoreEl.textContent = score;
upgradeButton.disabled = score < upgradeCost;
}
</script>
</body>
</html>