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Right now shading.shaded_fraction
is limited to scalar solar position inputs. TrackerField
allows array inputs, but uses a python loop to process each element individually. I assume the decision to limit shading.shaded_fraction
to scalar inputs was at least in part because shapely's geometry operations were not vectorized.
However, it seems that one of the changes introduced in shapely 2.0 is that geometry operations are now vectorized and allegedly significantly faster than looping like we currently do (see https://shapely.readthedocs.io/en/stable/release/2.x.html#vectorized-element-wise-geometry-operations). @AdamRJensen if you have some time, it may be worth looking into using this new vectorized functionality.
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