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Hey--I suspect that copying ends up being pretty cheap computationally and space-wise. AFAIK a lot of the internal references are preserved (e.g. to underlying "Blocks" / arrays), until there's something that would mutate them. (I could definitely be wrong here though) |
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Thanks for pointing this out. I somehow agree with you. This is a low priority as this could anyway save resources. |
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Only copy the data when possible. For example:
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