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Merge pull request #3709 from Matiiss/matiiss-move-ancient-credits-to-docs
Move `Credits` section in the `README.rst` to `docs/LEGACY_CREDITS.rst`
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README.rst

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@@ -110,61 +110,6 @@ Much more information about installing and compiling is available
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on the `Compilation wiki page`_.
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Credits
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-------
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Thanks to everyone who has helped contribute to this library.
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Special thanks are also in order.
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* Marcus Von Appen: many changes, and fixes, 1.7.1+ freebsd maintainer
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* Lenard Lindstrom: the 1.8+ windows maintainer, many changes, and fixes
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* Brian Fisher for svn auto builder, bug tracker and many contributions
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* Rene Dudfield: many changes, and fixes, 1.7+ release manager/maintainer
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* Phil Hassey for his work on the pygame.org website
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* DR0ID for his work on the sprite module
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* Richard Goedeken for his smoothscale function
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* Ulf Ekström for his pixel perfect collision detection code
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* Pete Shinners: original author
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* David Clark for filling the right-hand-man position
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* Ed Boraas and Francis Irving: Debian packages
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* Maxim Sobolev: FreeBSD packaging
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* Bob Ippolito: macOS and OS X porting (much work!)
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* Jan Ekhol, Ray Kelm, and Peter Nicolai: putting up with early design ideas
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* Nat Pryce for starting our unit tests
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* Dan Richter for documentation work
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* TheCorruptor for his incredible logos and graphics
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* Nicholas Dudfield: many test improvements
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* Alex Folkner for pygame-ctypes
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Thanks to those sending in patches and fixes: Niki Spahiev, Gordon
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Tyler, Nathaniel Pryce, Dave Wallace, John Popplewell, Michael Urman,
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Andrew Straw, Michael Hudson, Ole Martin Bjoerndalen, Herve Cauwelier,
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James Mazer, Lalo Martins, Timothy Stranex, Chad Lester, Matthias
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Spiller, Bo Jangeborg, Dmitry Borisov, Campbell Barton, Diego Essaya,
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Eyal Lotem, Regis Desgroppes, Emmanuel Hainry, Randy Kaelber,
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Matthew L Daniel, Nirav Patel, Forrest Voight, Charlie Nolan,
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Frankie Robertson, John Krukoff, Lorenz Quack, Nick Irvine,
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Michael George, Saul Spatz, Thomas Ibbotson, Tom Rothamel, Evan Kroske,
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Cambell Barton.
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And our bug hunters above and beyond: Angus, Guillaume Proux, Frank
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Raiser, Austin Henry, Kaweh Kazemi, Arturo Aldama, Mike Mulcheck,
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Michael Benfield, David Lau
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There's many more folks out there who've submitted helpful ideas, kept
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this project going, and basically made our life easier. Thanks!
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Many thank you's for people making documentation comments, and adding to the
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`pygame documentation`_ and the `pygame-ce documentation`_.
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Also many thanks for people creating games and putting them on the
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pygame.org website for others to learn from and enjoy.
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Lots of thanks to James Paige for hosting the pygame bugzilla.
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Also a big thanks to Roger Dingledine and the crew at SEUL.ORG for our
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excellent hosting.
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Dependencies
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------------
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@@ -238,8 +183,6 @@ See docs/licenses for licenses of dependencies.
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:target: https://github.com/psf/black
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.. _Pygame: https://pyga.me
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.. _pygame-ce documentation: https://pyga.me/docs/
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.. _pygame documentation: https://www.pygame.org/docs/
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.. _Simple DirectMedia Layer library: https://www.libsdl.org
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.. _Compilation wiki page: https://github.com/pygame-community/pygame-ce/wiki#compiling
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.. _docs page: https://pyga.me/docs

docs/LEGACY_CREDITS.rst

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Credits
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-------
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Thanks to everyone who has helped contribute to this library.
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Special thanks are also in order.
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* Marcus Von Appen: many changes, and fixes, 1.7.1+ freebsd maintainer
8+
* Lenard Lindstrom: the 1.8+ windows maintainer, many changes, and fixes
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* Brian Fisher for svn auto builder, bug tracker and many contributions
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* Rene Dudfield: many changes, and fixes, 1.7+ release manager/maintainer
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* Phil Hassey for his work on the pygame.org website
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* DR0ID for his work on the sprite module
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* Richard Goedeken for his smoothscale function
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* Ulf Ekström for his pixel perfect collision detection code
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* Pete Shinners: original author
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* David Clark for filling the right-hand-man position
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* Ed Boraas and Francis Irving: Debian packages
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* Maxim Sobolev: FreeBSD packaging
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* Bob Ippolito: macOS and OS X porting (much work!)
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* Jan Ekhol, Ray Kelm, and Peter Nicolai: putting up with early design ideas
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* Nat Pryce for starting our unit tests
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* Dan Richter for documentation work
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* TheCorruptor for his incredible logos and graphics
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* Nicholas Dudfield: many test improvements
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* Alex Folkner for pygame-ctypes
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Thanks to those sending in patches and fixes: Niki Spahiev, Gordon
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Tyler, Nathaniel Pryce, Dave Wallace, John Popplewell, Michael Urman,
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Andrew Straw, Michael Hudson, Ole Martin Bjoerndalen, Herve Cauwelier,
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James Mazer, Lalo Martins, Timothy Stranex, Chad Lester, Matthias
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Spiller, Bo Jangeborg, Dmitry Borisov, Campbell Barton, Diego Essaya,
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Eyal Lotem, Regis Desgroppes, Emmanuel Hainry, Randy Kaelber,
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Matthew L Daniel, Nirav Patel, Forrest Voight, Charlie Nolan,
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Frankie Robertson, John Krukoff, Lorenz Quack, Nick Irvine,
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Michael George, Saul Spatz, Thomas Ibbotson, Tom Rothamel, Evan Kroske,
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Cambell Barton.
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And our bug hunters above and beyond: Angus, Guillaume Proux, Frank
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Raiser, Austin Henry, Kaweh Kazemi, Arturo Aldama, Mike Mulcheck,
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Michael Benfield, David Lau
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There's many more folks out there who've submitted helpful ideas, kept
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this project going, and basically made our life easier. Thanks!
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45+
Many thank you's for people making documentation comments, and adding to the
46+
`pygame documentation`_ and the `pygame-ce documentation`_.
47+
48+
Also many thanks for people creating games and putting them on the
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pygame.org website for others to learn from and enjoy.
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Lots of thanks to James Paige for hosting the pygame bugzilla.
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Also a big thanks to Roger Dingledine and the crew at SEUL.ORG for our
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excellent hosting.
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.. _pygame-ce documentation: https://pyga.me/docs/
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.. _pygame documentation: https://www.pygame.org/docs/

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