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Add loop and fade options to pygame.mixer.channel.queue() #3236

@OlaKenji

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@OlaKenji

Currently, the pygame.mixer.Channel.queue() method allows queuing a sound to be played immediately after the current sound finishes. However, it does not support specifying loop or fade options for the queued sound. These options are already available in pygame.mixer.Sound.play() and would significantly enhance the functionality and flexibility of queue().

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