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Description
A really specific issue, but when calling pygame.mixer.Channel.set_source_location()
with negative angle value, pygbag seems to ignore negative sign, so it plays in the right instead of the left
import pygame
pygame.init()
pygame.mixer.init()
sound = pygame.mixer.Sound("zombie.ogg")
angle = -90
channel = sound.play()
channel.set_source_location(angle, 100)