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BGR;15/16 scaling #7970

@Yay295

Description

@Yay295

Currently when getting a BGR;15/16 pixel value, the result is scaled from 0-31 to 0-255.

static void
get_pixel_BGR15(Imaging im, int x, int y, void *color) {
UINT8 *in = (UINT8 *)&im->image8[y][x * 2];
UINT16 pixel = in[0] + (in[1] << 8);
char *out = color;
out[0] = (pixel & 31) * 255 / 31;
out[1] = ((pixel >> 5) & 31) * 255 / 31;
out[2] = ((pixel >> 10) & 31) * 255 / 31;
}
static void
get_pixel_BGR16(Imaging im, int x, int y, void *color) {
UINT8 *in = (UINT8 *)&im->image8[y][x * 2];
UINT16 pixel = in[0] + (in[1] << 8);
char *out = color;
out[0] = (pixel & 31) * 255 / 31;
out[1] = ((pixel >> 5) & 63) * 255 / 63;
out[2] = ((pixel >> 11) & 31) * 255 / 31;
}

Storing one of these pixels is also scaled, though using a different algorithm.

Pillow/src/_imaging.c

Lines 607 to 623 in de18f55

if (!strcmp(im->mode, "BGR;15")) {
UINT16 v = ((((UINT16)r) << 7) & 0x7c00) +
((((UINT16)g) << 2) & 0x03e0) +
((((UINT16)b) >> 3) & 0x001f);
ink[0] = (UINT8)v;
ink[1] = (UINT8)(v >> 8);
ink[2] = ink[3] = 0;
return ink;
} else if (!strcmp(im->mode, "BGR;16")) {
UINT16 v = ((((UINT16)r) << 8) & 0xf800) +
((((UINT16)g) << 3) & 0x07e0) +
((((UINT16)b) >> 3) & 0x001f);
ink[0] = (UINT8)v;
ink[1] = (UINT8)(v >> 8);
ink[2] = ink[3] = 0;
return ink;

Should scaling be done at all for these modes when getting/setting pixels? Also, the pixel order is backwards. It seems that these functions are actually converting to/from RGB rather than just returning the BGR;15/16 values.

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