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[Environment] Fix envpool wrapper (#3339)
1 parent 140a828 commit 2358bda

2 files changed

Lines changed: 53 additions & 1 deletion

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test/test_libs.py

Lines changed: 13 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -2290,7 +2290,11 @@ def test_lib(self):
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def test_env_wrapper_creation(self, env_name):
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env_name = env_name.replace("ALE/", "") # EnvPool naming convention
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envpool_env = envpool.make(
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task_id=env_name, env_type="gym", num_envs=4, gym_reset_return_info=True
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task_id=env_name,
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env_type="gym",
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num_envs=4,
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gym_reset_return_info=True,
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max_num_players=1, # Required for single-player environments
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)
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env = MultiThreadedEnvWrapper(envpool_env)
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env.reset()
@@ -2303,6 +2307,12 @@ def test_env_wrapper_creation(self, env_name):
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@pytest.mark.parametrize("frame_skip", [4, 1])
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@pytest.mark.parametrize("transformed_out", [False, True])
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def test_specs(self, env_name, frame_skip, transformed_out, T=10, N=3):
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if "MountainCar" in env_name:
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pytest.skip(
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"EnvPool MountainCar returns incorrect observations "
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"(duplicated position instead of [position, velocity]). "
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"See https://github.com/sail-sg/envpool/issues/XXX"
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)
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env_multithreaded = _make_multithreaded_env(
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env_name,
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frame_skip,
@@ -2475,6 +2485,7 @@ def test_multithreaded_env_seed(
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)
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action = env.action_spec.rand()
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env.set_seed(seed)
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torch.manual_seed(seed) # Seed torch for reproducible random actions
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td0a = env.reset()
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td1a = env.step(td0a.clone().set("action", action))
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td2a = env.rollout(max_steps=10)
@@ -2487,6 +2498,7 @@ def test_multithreaded_env_seed(
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N=N,
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)
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env.set_seed(seed)
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torch.manual_seed(seed) # Seed torch for reproducible random actions
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td0b = env.reset()
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td1b = env.step(td0b.clone().set("action", action))
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td2b = env.rollout(max_steps=10)

torchrl/envs/libs/envpool.py

Lines changed: 40 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -26,6 +26,10 @@ class MultiThreadedEnvWrapper(_EnvWrapper):
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Paper: https://arxiv.org/abs/2206.10558
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EnvPool environments auto-reset internally when episodes end. This wrapper
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handles that behavior by caching the auto-reset observations and returning
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them appropriately in step_and_maybe_reset.
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Args:
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env (envpool.python.envpool.EnvPoolMixin): the envpool to wrap.
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categorical_action_encoding (bool, optional): if ``True``, categorical
@@ -138,6 +142,39 @@ def _step(self, tensordict: TensorDictBase) -> TensorDictBase:
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tensordict_out = self._transform_step_output(step_output)
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return tensordict_out
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def step_and_maybe_reset(
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self, tensordict: TensorDictBase
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) -> tuple[TensorDictBase, TensorDictBase]:
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"""Runs a step and handles envpool's internal auto-reset.
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EnvPool auto-resets internally when episodes end. When done=True:
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- The observation returned is the final observation of the ending episode
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- The NEXT call to step() returns the first observation of a new episode
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This method handles this by skipping explicit reset() calls for done
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environments. EnvPool maintains its own internal state, so the next
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step() will automatically return the reset observation.
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Note: The observation in tensordict_ for done envs will be the final
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observation (not the reset observation). This is acceptable because
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envpool ignores the input observation and uses its internal state.
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"""
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# Perform the step
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tensordict = self.step(tensordict)
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# Move data from "next" to root for the next iteration
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tensordict_ = self._step_mdp(tensordict)
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# EnvPool auto-resets internally, so we skip calling reset().
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# However, we need to clear the done flags in tensordict_ since envpool
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# has already reset those environments. The next step() will return
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# the reset observations automatically.
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for key in self.done_keys:
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if key in tensordict_.keys(True):
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tensordict_.set(key, torch.zeros_like(tensordict_.get(key)))
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return tensordict, tensordict_
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def _get_action_spec(self) -> TensorSpec:
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# local import to avoid importing gym in the script
143180
from torchrl.envs.libs.gym import _gym_to_torchrl_spec_transform
@@ -378,6 +415,9 @@ def _build_env(
378415
import envpool
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380417
create_env_kwargs = create_env_kwargs or {}
418+
# EnvPool requires max_num_players to be set for single-player environments
419+
if "max_num_players" not in create_env_kwargs:
420+
create_env_kwargs["max_num_players"] = 1
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env = envpool.make(
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task_id=env_name,
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env_type="gym",

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